1
0
Fork 0
Commit graph

243 commits

Author SHA1 Message Date
8db01a0957 Adding Spectre/System/Log/FileWriter class. 2023-02-18 13:59:42 +01:00
9928a3599e include/Spectre/System/Log.h: Change message variable name to format. 2023-02-18 13:59:42 +01:00
2bb0cbaf6b source/Graphics/Graphics.cpp: implement getDriver() 2023-02-18 13:10:43 +01:00
869b41c38a source/Platform/Unix/UnixMisc.cpp: tab indentation fix. 2023-02-18 13:08:03 +01:00
a024e7015d Whitespace fixes. 2023-02-18 13:06:02 +01:00
07f32ee129 include/Spectre/Graphics.h: Adding getDisplay() 2023-02-18 13:05:07 +01:00
9c4c6152c9 source/Platform/Win32/Win32Display.cpp: Whitespace fix. 2022-10-08 17:29:27 +02:00
9b683e9a5c source/Graphics/Graphics.cpp: should delete m_gfxdrv in destructor. 2022-10-08 16:49:04 +02:00
82343f0835 source/Graphics/Image.cpp: minor style fix. 2022-10-03 22:11:26 +02:00
0a5eb397c7 Platform/Unix/X11Display: Adding stub for enterFullscreen and exitFullscreen 2022-10-02 23:31:46 +02:00
84f0a83bee source/Platform/Unix/X11Display.cpp: Whitespace fix. 2022-10-02 17:11:27 +02:00
605e0df902 source/Platform/Unix/X11Display.cpp: call setDecoration() in create() 2022-10-02 17:07:14 +02:00
36c6024649 Platform/Unix/X11Display: remove setIcon(const std::string&) as this exists in Generic Display class. 2022-10-02 17:06:02 +02:00
a8fa3981f4 source/Platform/Unix/Xlib.cpp: assert _priv::display in shutdown() 2022-10-02 17:02:10 +02:00
b78ddba11e Platform/Unix/X11Display: implement setDecoration() 2022-10-02 17:01:40 +02:00
c20c79cfd3 Adding source/Platform/Unix/wm_hints.h 2022-10-02 17:00:45 +02:00
1c7cc31b52 source/Platform/Unix/X11Display.cpp: Fix getPosition() as it did not take border width into account. 2022-10-01 16:09:43 +02:00
46bc8eb5d8 Platform/Unix/Xlib: Adding getParentWindow() 2022-10-01 16:09:43 +02:00
f2fc9d46b8 Revert "include/Spectre/Display/DisplayDescription.h: change Empty to None"
This reverts commit 7c23f5dfd9.

`None` is defined in X11.
2022-10-01 16:09:42 +02:00
cb4274bb1c source/GfxDriver/OpenGL/OpenGLShaderProgram.cpp: Indent fix. 2022-09-26 14:12:47 +02:00
b6446e129b source/GfxDriver/OpenGL/OpenGLShaderProgram.cpp: Whitespace fix. 2022-09-26 14:11:38 +02:00
736f30c33a source/GfxDriver/OpenGL/OpenGLShaderProgram.cpp: remove unused variable 2022-09-26 14:11:17 +02:00
50e9300667 Game/FPSCounter: change m_fps variable and getFPS() return value from float to double.
MSVC complains about loss of information because sp::Time::seconds() returns double.
2022-09-26 12:06:40 +02:00
c11d71aaaa Spectre/System/File: adding readString() 2022-09-25 16:31:52 +02:00
81f3e1e399 Graphics: Remove Shader and ShaderProgram classes. they are combined into GfxDriver/ShaderProgram. 2022-09-18 13:56:37 +02:00
82e08d0785 Graphics/DefaultRenderer2D: use GfxDriver/ShaderProgram instead of Graphics/ShaderProgram 2022-09-18 13:55:43 +02:00
9bea188686 Graphics/BatchRenderer2D: use GfxDriver/ShaderProgram instead of Graphics/ShaderProgram 2022-09-18 13:54:32 +02:00
cc1f287a3a source/Graphics/RenderState.cpp: Use GfxDriver/ShaderProgram instead of Graphics/ShaderProgram. 2022-09-18 13:53:48 +02:00
69e5ae22d2 Adding GfxDriver/OpenGL/OpenGLShaderProgram class 2022-09-18 12:26:31 +02:00
cd9114bfd0 Adding Spectre/GfxDriver/ShaderProgram base class. 2022-09-18 12:26:01 +02:00
4dad1a5d75 Graphics class: use GfxDriver API. 2022-09-17 12:07:28 +02:00
d3debea41a Adding OpenGL Driver. 2022-09-17 12:06:47 +02:00
3a7f91cb07 Merge branch 'fullscreen-api-nonrecreate' into dev 2022-09-13 20:39:02 +02:00
deb9918b9b source/Display/Display.cpp: Need to set position to 0,0 in window fullscreen, otherwise it wont stick to the top-left of the monitor. 2022-09-13 19:52:34 +02:00
7c23f5dfd9 include/Spectre/Display/DisplayDescription.h: change Empty to None 2022-09-13 19:43:26 +02:00
3c6a842c9d Platform/Win32/Win32Display.cpp: remove fullscreen stuff in create() 2022-09-12 22:44:51 +02:00
fc38bb59a9 source/Display/Display.cpp: restore size when entering window mode. 2022-09-12 22:25:15 +02:00
d12d60b1ba Display/Display: Cache position when entering fullscreen and restore when entering window mode again. 2022-09-12 22:24:42 +02:00
83f4d05df8 source/Game.cpp: call PlatformApplication::get() and dont delete the pointer. 2022-09-12 21:13:04 +02:00
c7d380c4b0 source/Platform/PlatformApplication: rename create() to get() and just return a statically allocated implementation.
As we just this throughout the whole program. and platform can be determined at compile time. we might as well allocate it statically.
2022-09-12 21:12:32 +02:00
9621ea19bb source/Platform/Win32/Win32Display.cpp: on x64, windows headers undefine GWL_USERDATA, So we define it again. 2022-09-10 14:02:58 +02:00
8d57b3a72c source/Platform/Win32/Win32Display.cpp: Use SetWindowLongPtr/GetWindowLongPtr as LONG_PTR supports 64bit addresses. 2022-09-10 13:59:40 +02:00
46af40bbb7 source/Platform/PlatformApplication.h: extend NonCopyable 2020-12-29 19:54:49 +01:00
b984f30968 Platform/Win32/Win32Display.cpp: for WM_SIZE event we can use lParam variable to get the size. 2020-12-29 17:45:32 +01:00
0e2a3525e4 Merge branch '4-linux-support' into dev 2020-12-28 18:43:22 +01:00
d48cc650a8 source/Platform/PlatformApplication.cpp: ApplicationType is defined by some Win32 headers. 2020-12-28 18:41:51 +01:00
845b93fb48 source/Platform/Win32/Win32Display.cpp: DisplayDecorate::None has changed to DisplayDecorate::Empty 2020-12-28 18:38:27 +01:00
f6aa0246d3 source/Platform/Unix/X11Mouse.cpp: implement hack for XButton1 and 2. 2020-12-28 18:20:55 +01:00
c082700891 include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2
Button1 and Button2 are defined by Xlib. So lets change our ones to avoid headache.
2020-12-28 18:20:55 +01:00
7e79663dce include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2
Button1 and Button2 are defined by Xlib. So lets change our ones to avoid headache.
2020-12-26 18:08:39 +01:00