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spectre/source
2022-09-18 13:55:43 +02:00
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Core Spectre/Core/String: Adding to_string() for signed int. 2020-12-05 15:23:06 +01:00
Display Merge branch 'fullscreen-api-nonrecreate' into dev 2022-09-13 20:39:02 +02:00
Game Spectre/Game/GameTime: Store max accumulated time in a member variable and calculate it once in setTimeStep() 2020-12-18 18:27:07 +01:00
GfxDriver Adding GfxDriver/OpenGL/OpenGLShaderProgram class 2022-09-18 12:26:31 +02:00
Graphics Graphics/DefaultRenderer2D: use GfxDriver/ShaderProgram instead of Graphics/ShaderProgram 2022-09-18 13:55:43 +02:00
Input include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2 2020-12-28 18:20:55 +01:00
Math Adding Spectre/Math/Time 2020-12-16 16:33:32 +01:00
Platform Merge branch 'fullscreen-api-nonrecreate' into dev 2022-09-13 20:39:02 +02:00
Scene Minor formating fixes. 2019-12-29 22:26:05 +01:00
System Merge branch '4-linux-support' into dev 2020-12-28 18:43:22 +01:00
Game.cpp source/Game.cpp: call PlatformApplication::get() and dont delete the pointer. 2022-09-12 21:13:04 +02:00