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source/GfxDriver/OpenGL/OpenGLShaderProgram.cpp: remove unused variable

This commit is contained in:
Henrik Hautakoski 2022-09-26 14:11:17 +02:00
parent 50e9300667
commit 736f30c33a

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@ -150,7 +150,6 @@ std::string OpenGLShaderProgram::fetchErrorLog() const
bool OpenGLShaderProgram::compileShader(GLuint id)
{
glCompileShader(id);
GLenum err;
// Query OpenGL for status.
GLint status;