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spectre/source
2020-12-28 18:38:27 +01:00
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Core Spectre/Core/String: Adding to_string() for signed int. 2020-12-05 15:23:06 +01:00
Display Use SPECTRE_PLATFORM_* defines instead of raw compiler ones. 2020-12-26 17:25:25 +01:00
Game Minor formating fixes. 2019-12-29 22:26:05 +01:00
Graphics Spectre/Graphics/PixelFormat: Rework 2020-11-03 14:23:38 +01:00
Input include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2 2020-12-28 18:20:55 +01:00
Math Math/Transform.cpp: use transform/scale/ratation functions from Math.h 2020-02-14 23:31:15 +01:00
Platform source/Platform/Win32/Win32Display.cpp: DisplayDecorate::None has changed to DisplayDecorate::Empty 2020-12-28 18:38:27 +01:00
Scene Minor formating fixes. 2019-12-29 22:26:05 +01:00
System Use SPECTRE_PLATFORM_* defines instead of raw compiler ones. 2020-12-26 17:25:25 +01:00
Game.cpp source/Game.cpp: use PlatformApplication::create() 2020-12-26 17:20:30 +01:00