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spectre
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deb9918b9b
spectre
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Henrik Hautakoski
deb9918b9b
source/Display/Display.cpp: Need to set position to 0,0 in window fullscreen, otherwise it wont stick to the top-left of the monitor.
2022-09-13 19:52:34 +02:00
..
Core
Spectre/Core/String: Adding to_string() for signed int.
2020-12-05 15:23:06 +01:00
Display
source/Display/Display.cpp: Need to set position to 0,0 in window fullscreen, otherwise it wont stick to the top-left of the monitor.
2022-09-13 19:52:34 +02:00
Game
Minor formating fixes.
2019-12-29 22:26:05 +01:00
Graphics
source/Graphics/OpenGL.cpp: minor fix. no need to set window decoration (default is fine)
2020-12-09 02:46:55 +01:00
Input
include/Spectre/Input/Keyboard.h: remove NumpadEnter (this is usually the same as regular enter).
2020-02-02 00:38:38 +01:00
Math
Math/Transform.cpp: use transform/scale/ratation functions from Math.h
2020-02-14 23:31:15 +01:00
Platform
Platform/Win32/Win32Display.cpp: remove fullscreen stuff in create()
2022-09-12 22:44:51 +02:00
Scene
Minor formating fixes.
2019-12-29 22:26:05 +01:00
System
Spectre/System/Event: Adding toString()
2020-12-05 15:23:06 +01:00
Game.cpp
source/Game.cpp: minor fixes.
2020-09-24 16:33:30 +02:00