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Author SHA1 Message Date
2b14977eed source/Platform/Unix/X11Display.cpp: register with X11WindowEventHandler 2020-12-19 18:55:11 +01:00
7402896ce6 Adding Platform/Unix/X11WindowEventHandler 2020-12-19 18:55:11 +01:00
7a694e8fd0 Platform/Unix/X11Display: Adding processEvent() to handle resize. 2020-12-19 18:55:11 +01:00
f07be50bd3 source/Platform/Unix/X11Display.cpp: Replace ResizeRedirectMask with StructureNotifyMask
ResizeRedirectMask is broken (will not update the window size). We use StrucutreNotifyMask instead and capture the window size from CaptureNotify event instead.
2020-12-19 18:55:10 +01:00
96b61f0ee3 source/Platform/Unix/X11Display.cpp: in create() call setSize() 2020-12-19 18:55:10 +01:00
9b5bd9dcd0 source/Platform/Unix/X11EventQueue.cpp: post quit event on "WM_DELETE_WINDOW". 2020-12-19 18:55:10 +01:00
035dd333da source/Platform/Unix/X11EventQueue.cpp: log "WM_DESTROY_WINDOW" message. 2020-12-19 18:55:10 +01:00
46bf27f4a4 source/Platform/Unix/X11Display.cpp: call XSetWMProtocols with "WM_DELETE_WINDOW" flag. 2020-12-19 18:55:10 +01:00
d94c7fcf9a Platform/Unix/X11SharedDisplay: adding getAtom() 2020-12-19 18:55:10 +01:00
f8188c4358 source/Platform/Unix/UnixEventQueue.cpp: implement a poll method (only log events for now) 2020-12-19 18:55:10 +01:00
5e27f820de source/Platform/Unix/X11Display.cpp: in create() set the attr.event_mask to include some interesting events. 2020-12-19 18:55:10 +01:00
7dedabba57 source/Platform/Unix/GLXContext: Initial implementation 2020-12-19 18:55:10 +01:00
b65cb9c2d2 source/Platform/Unix/X11Display.cpp: Initial implementation 2020-12-19 18:55:10 +01:00
bd38e9e98f Adding source/Platform/Unix/X11SharedDisplay.cpp 2020-12-19 18:55:10 +01:00
c41fb6c013 Adding glad GLX 2020-12-19 18:55:10 +01:00
6464838159 source/Platform/Unix: stub implementation 2020-12-19 18:55:10 +01:00
db695f11f6 Spectre/Game/GameTime: Store max accumulated time in a member variable and calculate it once in setTimeStep() 2020-12-18 18:27:07 +01:00
2a608805b5 Spectre/Game/GameTime: add shouldTick() 2020-12-18 18:27:07 +01:00
ed876ca64d Spectre/Game/GameTime: remove useless m_inLoop variable. 2020-12-18 18:27:07 +01:00
d49d91a294 Spectre/Game/GameTime: Use sp::Time and sp::Stopwatch 2020-12-18 18:27:07 +01:00
3855cdd541 Game/FPSCounter: Use sp::Stopwatch 2020-12-18 18:27:07 +01:00
f62373dcbc Adding Spectre/System/Stopwatch 2020-12-18 18:27:07 +01:00
919aa7740a Spectre/Game/FPSCounter: Use sp::Time 2020-12-16 16:33:32 +01:00
6de6028ba4 Adding Spectre/Math/Time 2020-12-16 16:33:32 +01:00
74a2ff028c source/Display/Display.cpp: Use the new display api that does not require recreating the display. 2020-12-09 02:46:55 +01:00
ea91d50a84 source/Graphics/OpenGL.cpp: minor fix. no need to set window decoration (default is fine) 2020-12-09 02:46:55 +01:00
304e345a79 Platform/Win32/Win32Display: Implementing true fullscreen with enterFullscreen() and exitFullscreen() 2020-12-09 02:46:55 +01:00
ca5e2a399c Platform/PlatformDisplay: adding enterFullscreen() and exitFullscreen() 2020-12-09 02:46:54 +01:00
ebe3a648c5 Platform/Win32/Win32Display: Implement setDecoration() 2020-12-09 02:46:54 +01:00
02567eb225 source/Platform/PlatformDisplay.h: Adding setDecoration() 2020-12-09 02:46:54 +01:00
b43f2fcca8 Display/DisplayMode: adding empty() 2020-12-05 18:23:16 +01:00
c2b0d73888 source/Display/DisplayMode.cpp: initialize bpp to zero. 2020-12-05 18:23:16 +01:00
3f38286049 source/Platform/Win32/Win32EventQueue.cpp: change OutputDebugString() to Log::debug() 2020-12-05 15:31:48 +01:00
fc1fc7001a Spectre/Display/Display: Adding setVisible() 2020-12-05 15:31:48 +01:00
5d433a7b80 source/Platform/Win32/Win32Display.cpp: don't call destroy() on WM_DESTROY as the window is already destroyed if we get this event. 2020-12-05 15:31:48 +01:00
2da0f7e712 Platform/Win32/Win32Display.cpp: change OutputDebugString() to Log::debug() 2020-12-05 15:31:47 +01:00
f0d769c923 Platform/Win32/Win32Display: minor fix. 2020-12-05 15:31:47 +01:00
04db63aa49 Platform/Win32/Win32Display: implement setVisible() 2020-12-05 15:31:47 +01:00
48b501e355 source/Platform/PlatformDisplay.h: add setVisible() to the interface 2020-12-05 15:31:47 +01:00
17759992c8 Platform/Win32/Win32Display: implement maximize() and minimize() 2020-12-05 15:31:47 +01:00
d7d8a23dc2 Platform/Win32/Win32Display: implement getPosition() 2020-12-05 15:31:47 +01:00
70f73c1d52 source/Platform/PlatformDisplay.h: add getPosition() to the intreface 2020-12-05 15:31:47 +01:00
33270d9f7b source/Platform/PlatformDisplay.h: add minimize() and maximize() to the interface 2020-12-05 15:31:47 +01:00
0a5681c871 Spectre/Display/Display: implement grabCursor() 2020-12-05 15:31:47 +01:00
e64d9cdce0 Platform/Win32/Win32Display: implement grabCursor() 2020-12-05 15:31:47 +01:00
0a1c18548d source/Platform/PlatformDisplay.h: add grabCursor() to the interface. 2020-12-05 15:31:47 +01:00
363afe111b source/Platform/Win32/Win32EventQueue.cpp: should not return status from DispatchMessage()
this can falsely signal that we have translated a win32 event to engine event when in fact we have not.
2020-12-05 15:30:45 +01:00
92f42a08fb Spectre/System/Event: Adding toString() 2020-12-05 15:23:06 +01:00
66a4011f4b Spectre/Core/String: Adding to_string() for signed int. 2020-12-05 15:23:06 +01:00
c731cda1a2 Spectre/Graphics/PixelFormat: Rework
source/Graphics/Image/IcoFormat.cpp: use new PixelFormat.
source/Graphics/Image.cpp: update to confirm with new PixelFormat
Spectre/Graphics/PixelFormat: add PF_getNumChannels()
Spectre/Graphics/PixelFormat: Rework the enum with proper naming convention and documentation.
2020-11-03 14:23:38 +01:00