1
0
Fork 0
spectre/source
2020-12-18 18:27:07 +01:00
..
Core Spectre/Core/String: Adding to_string() for signed int. 2020-12-05 15:23:06 +01:00
Display Display/DisplayMode: adding empty() 2020-12-05 18:23:16 +01:00
Game Spectre/Game/GameTime: Use sp::Time and sp::Stopwatch 2020-12-18 18:27:07 +01:00
Graphics Spectre/Graphics/PixelFormat: Rework 2020-11-03 14:23:38 +01:00
Input include/Spectre/Input/Keyboard.h: remove NumpadEnter (this is usually the same as regular enter). 2020-02-02 00:38:38 +01:00
Math Adding Spectre/Math/Time 2020-12-16 16:33:32 +01:00
Platform source/Platform/Win32/Win32EventQueue.cpp: change OutputDebugString() to Log::debug() 2020-12-05 15:31:48 +01:00
Scene Minor formating fixes. 2019-12-29 22:26:05 +01:00
System Adding Spectre/System/Stopwatch 2020-12-18 18:27:07 +01:00
Game.cpp source/Game.cpp: minor fixes. 2020-09-24 16:33:30 +02:00