source/Platform/Win32/Win32EventQueue.cpp: change OutputDebugString() to Log::debug()
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1 changed files with 3 additions and 2 deletions
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@ -3,6 +3,7 @@
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#include "Win32Keyboard.h"
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#include "Win32Mouse.h"
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#include "Win32EventQueue.h"
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#include <Spectre/System/Log.h>
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namespace sp {
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@ -28,8 +29,8 @@ LRESULT Win32EventQueue::processMessage(MSG msg, Event& event)
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// Input, Forward to devices.
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case WM_KEYDOWN :
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case WM_KEYUP :
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OutputDebugString("WM_KEYDOWN\n");
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//SetCapture(msg.hwnd);
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Log::debug("WM_KEY");
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if (Win32Keyboard::handleMessage(msg, event)) {
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// Keyboard did handle the message.
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