Adding Spectre/System/Stopwatch
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3 changed files with 54 additions and 1 deletions
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@ -34,7 +34,8 @@ local system_module = Module("source/System", {
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"MessageQueue.cpp",
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"Event.cpp",
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"EventListener.cpp",
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"Log.cpp"
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"Log.cpp",
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"Stopwatch.cpp"
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})
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local platform_common_module = Module("source/Platform", {
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27
include/Spectre/System/Stopwatch.h
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27
include/Spectre/System/Stopwatch.h
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@ -0,0 +1,27 @@
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#ifndef SPECTRE_SYSTEM_STOPWATCH_H
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#define SPECTRE_SYSTEM_STOPWATCH_H
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#include <Spectre/Math/Time.h>
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namespace sp {
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class Stopwatch {
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public :
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Stopwatch();
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// Restart the watch. also returns the elapsed time before
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// the watch was restarted.
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Time restart();
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// Get the elapsed time since the watch was restarted.
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Time elapsed() const;
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private :
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Time m_start;
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};
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} // namespace sp
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#endif /* SPECTRE_SYSTEM_STOPWATCH_H */
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25
source/System/Stopwatch.cpp
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25
source/System/Stopwatch.cpp
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@ -0,0 +1,25 @@
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#include <Spectre/System/Stopwatch.h>
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#include <Spectre/System/System.h>
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namespace sp {
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Stopwatch::Stopwatch()
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{
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m_start = Time::milliseconds(system::getMilliseconds());
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}
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Time Stopwatch::restart()
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{
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Time now = Time::milliseconds(system::getMilliseconds());
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Time elapsed = now - m_start;
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m_start = now;
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return elapsed;
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}
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Time Stopwatch::elapsed() const
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{
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return Time::milliseconds(system::getMilliseconds()) - m_start;
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}
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} // namespace sp
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