cfe064f02c
Platform/Unix/X11Keyboard: implement isKeyDown()
2020-12-19 18:55:11 +01:00
7356bdebdd
Platform/Unix/X11EventQueue: Fix bug where messeges where not flushed to the event queue.
...
XEventsQueued(disp, QueuedAlready) only returns the number of events currently in the queue and
does not flush new events. So this must happen elsewhere and if it does not we
will never see any events. i noticed this bug when removing the call to glXSwapBuffers().
Fix this by using XPending() instead as this flushes new events
if the queue is empty before returning the length.
see https://tronche.com/gui/x/xlib/event-handling/XEventsQueued.html
and https://tronche.com/gui/x/xlib/event-handling/XPending.html
2020-12-19 18:55:11 +01:00
4193b3b719
Platform/Unix/X11EventQueue: send KeyPress and KeyRelease events to X11Keyboard::handleMessage()
2020-12-19 18:55:11 +01:00
9954c45fe9
Platform/Unix/X11Keyboard: Implement handleMessage()
2020-12-19 18:55:11 +01:00
30dc11f0d5
Platform/Unix/X11Display.h: Some documentation.
2020-12-19 18:55:11 +01:00
23cf17f9af
Platform/Unix/X11EventQueue.cpp: Only process one event per call to poll(). Confirming to Platform API.
2020-12-19 18:55:11 +01:00
7648c23e43
Platform/Unix/X11EventQueue: get and release display handle in constructor/destructor instead of every call to poll()
...
Should be fine as the display should never change during runtime.
2020-12-19 18:55:11 +01:00
c5648a5105
Platform/Unix/X11EventQueue: redirect unkown events to X11WindowEventHandler.
2020-12-19 18:55:11 +01:00
2b14977eed
source/Platform/Unix/X11Display.cpp: register with X11WindowEventHandler
2020-12-19 18:55:11 +01:00
7402896ce6
Adding Platform/Unix/X11WindowEventHandler
2020-12-19 18:55:11 +01:00
7a694e8fd0
Platform/Unix/X11Display: Adding processEvent() to handle resize.
2020-12-19 18:55:11 +01:00
f07be50bd3
source/Platform/Unix/X11Display.cpp: Replace ResizeRedirectMask with StructureNotifyMask
...
ResizeRedirectMask is broken (will not update the window size). We use StrucutreNotifyMask instead and capture the window size from CaptureNotify event instead.
2020-12-19 18:55:10 +01:00
96b61f0ee3
source/Platform/Unix/X11Display.cpp: in create() call setSize()
2020-12-19 18:55:10 +01:00
9b5bd9dcd0
source/Platform/Unix/X11EventQueue.cpp: post quit event on "WM_DELETE_WINDOW".
2020-12-19 18:55:10 +01:00
035dd333da
source/Platform/Unix/X11EventQueue.cpp: log "WM_DESTROY_WINDOW" message.
2020-12-19 18:55:10 +01:00
46bf27f4a4
source/Platform/Unix/X11Display.cpp: call XSetWMProtocols with "WM_DELETE_WINDOW" flag.
2020-12-19 18:55:10 +01:00
d94c7fcf9a
Platform/Unix/X11SharedDisplay: adding getAtom()
2020-12-19 18:55:10 +01:00
f8188c4358
source/Platform/Unix/UnixEventQueue.cpp: implement a poll method (only log events for now)
2020-12-19 18:55:10 +01:00
5e27f820de
source/Platform/Unix/X11Display.cpp: in create() set the attr.event_mask to include some interesting events.
2020-12-19 18:55:10 +01:00
7dedabba57
source/Platform/Unix/GLXContext: Initial implementation
2020-12-19 18:55:10 +01:00
b65cb9c2d2
source/Platform/Unix/X11Display.cpp: Initial implementation
2020-12-19 18:55:10 +01:00
bd38e9e98f
Adding source/Platform/Unix/X11SharedDisplay.cpp
2020-12-19 18:55:10 +01:00
c41fb6c013
Adding glad GLX
2020-12-19 18:55:10 +01:00
7fd1ee5445
assets: bam does not like whitespace in file names.
2020-12-19 18:55:10 +01:00
1cfd4adca4
bam: adding unix support.
2020-12-19 18:55:10 +01:00
6464838159
source/Platform/Unix: stub implementation
2020-12-19 18:55:10 +01:00
db695f11f6
Spectre/Game/GameTime: Store max accumulated time in a member variable and calculate it once in setTimeStep()
2020-12-18 18:27:07 +01:00
2a608805b5
Spectre/Game/GameTime: add shouldTick()
2020-12-18 18:27:07 +01:00
ed876ca64d
Spectre/Game/GameTime: remove useless m_inLoop variable.
2020-12-18 18:27:07 +01:00
d49d91a294
Spectre/Game/GameTime: Use sp::Time and sp::Stopwatch
2020-12-18 18:27:07 +01:00
6ee1752735
include/Spectre/Game.h: Remove unused variable.
2020-12-18 18:27:07 +01:00
3855cdd541
Game/FPSCounter: Use sp::Stopwatch
2020-12-18 18:27:07 +01:00
f62373dcbc
Adding Spectre/System/Stopwatch
2020-12-18 18:27:07 +01:00
919aa7740a
Spectre/Game/FPSCounter: Use sp::Time
2020-12-16 16:33:32 +01:00
6de6028ba4
Adding Spectre/Math/Time
2020-12-16 16:33:32 +01:00
d34d20361d
include/Spectre/Display/DisplayDescription.h: adding Fullscreen flag.
2020-12-09 02:46:55 +01:00
74a2ff028c
source/Display/Display.cpp: Use the new display api that does not require recreating the display.
2020-12-09 02:46:55 +01:00
ea91d50a84
source/Graphics/OpenGL.cpp: minor fix. no need to set window decoration (default is fine)
2020-12-09 02:46:55 +01:00
304e345a79
Platform/Win32/Win32Display: Implementing true fullscreen with enterFullscreen() and exitFullscreen()
2020-12-09 02:46:55 +01:00
ca5e2a399c
Platform/PlatformDisplay: adding enterFullscreen() and exitFullscreen()
2020-12-09 02:46:54 +01:00
ebe3a648c5
Platform/Win32/Win32Display: Implement setDecoration()
2020-12-09 02:46:54 +01:00
02567eb225
source/Platform/PlatformDisplay.h: Adding setDecoration()
2020-12-09 02:46:54 +01:00
4d69ff3a18
Adding Display Example
2020-12-09 02:45:40 +01:00
b43f2fcca8
Display/DisplayMode: adding empty()
2020-12-05 18:23:16 +01:00
c2b0d73888
source/Display/DisplayMode.cpp: initialize bpp to zero.
2020-12-05 18:23:16 +01:00
3f38286049
source/Platform/Win32/Win32EventQueue.cpp: change OutputDebugString() to Log::debug()
2020-12-05 15:31:48 +01:00
fc1fc7001a
Spectre/Display/Display: Adding setVisible()
2020-12-05 15:31:48 +01:00
5d433a7b80
source/Platform/Win32/Win32Display.cpp: don't call destroy() on WM_DESTROY as the window is already destroyed if we get this event.
2020-12-05 15:31:48 +01:00
2da0f7e712
Platform/Win32/Win32Display.cpp: change OutputDebugString() to Log::debug()
2020-12-05 15:31:47 +01:00
f0d769c923
Platform/Win32/Win32Display: minor fix.
2020-12-05 15:31:47 +01:00