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362 commits

Author SHA1 Message Date
dcbce9a153 .gitignore: Ignore VS debug files. 2023-02-18 13:06:43 +01:00
a024e7015d Whitespace fixes. 2023-02-18 13:06:02 +01:00
07f32ee129 include/Spectre/Graphics.h: Adding getDisplay() 2023-02-18 13:05:07 +01:00
d57d01c4b4 README.md: Add "sh" to code blocks. 2023-02-18 13:04:05 +01:00
9c4c6152c9 source/Platform/Win32/Win32Display.cpp: Whitespace fix. 2022-10-08 17:29:27 +02:00
9b683e9a5c source/Graphics/Graphics.cpp: should delete m_gfxdrv in destructor. 2022-10-08 16:49:04 +02:00
d70ca4a6c1 include/Spectre/System/Log.h: Whitespace fix. 2022-10-08 14:54:40 +02:00
3c7a5d148d include/Spectre/Graphics/PixelFormat.h: Whitespace fix. 2022-10-03 22:11:39 +02:00
82343f0835 source/Graphics/Image.cpp: minor style fix. 2022-10-03 22:11:26 +02:00
0a5eb397c7 Platform/Unix/X11Display: Adding stub for enterFullscreen and exitFullscreen 2022-10-02 23:31:46 +02:00
84f0a83bee source/Platform/Unix/X11Display.cpp: Whitespace fix. 2022-10-02 17:11:27 +02:00
605e0df902 source/Platform/Unix/X11Display.cpp: call setDecoration() in create() 2022-10-02 17:07:14 +02:00
36c6024649 Platform/Unix/X11Display: remove setIcon(const std::string&) as this exists in Generic Display class. 2022-10-02 17:06:02 +02:00
a8fa3981f4 source/Platform/Unix/Xlib.cpp: assert _priv::display in shutdown() 2022-10-02 17:02:10 +02:00
b78ddba11e Platform/Unix/X11Display: implement setDecoration() 2022-10-02 17:01:40 +02:00
c20c79cfd3 Adding source/Platform/Unix/wm_hints.h 2022-10-02 17:00:45 +02:00
1c7cc31b52 source/Platform/Unix/X11Display.cpp: Fix getPosition() as it did not take border width into account. 2022-10-01 16:09:43 +02:00
46bc8eb5d8 Platform/Unix/Xlib: Adding getParentWindow() 2022-10-01 16:09:43 +02:00
05b59a4677 engine.cmake: Small comment fix. 2022-10-01 16:09:43 +02:00
7f141a8930 engine.cmake: OpenGL on unix needs to link with GLX. 2022-10-01 16:09:43 +02:00
a4f7c90f63 engine.cmake: Unix systems needs to link with X11 and Xrandr 2022-10-01 16:09:42 +02:00
54aefa4bdd engine.cmake: fix ENGINE_PLATFORM_UNIX_SRC. they are in Unix directory not X11 2022-10-01 16:09:42 +02:00
f2fc9d46b8 Revert "include/Spectre/Display/DisplayDescription.h: change Empty to None"
This reverts commit 7c23f5dfd9.

`None` is defined in X11.
2022-10-01 16:09:42 +02:00
6007f52194 README.md: Update with cmake info. 2022-09-28 15:54:20 +02:00
36af790293 Remove bam 2022-09-26 22:31:50 +02:00
0406a38895 vendor/stb/include/stb_image_write.h: Remove _CTR_SECURE_NO_WARNINGS as we define it in cmake. 2022-09-26 22:23:43 +02:00
2dc8050ce3 Adding CMake again :) 2022-09-26 22:22:25 +02:00
cb4274bb1c source/GfxDriver/OpenGL/OpenGLShaderProgram.cpp: Indent fix. 2022-09-26 14:12:47 +02:00
b6446e129b source/GfxDriver/OpenGL/OpenGLShaderProgram.cpp: Whitespace fix. 2022-09-26 14:11:38 +02:00
736f30c33a source/GfxDriver/OpenGL/OpenGLShaderProgram.cpp: remove unused variable 2022-09-26 14:11:17 +02:00
50e9300667 Game/FPSCounter: change m_fps variable and getFPS() return value from float to double.
MSVC complains about loss of information because sp::Time::seconds() returns double.
2022-09-26 12:06:40 +02:00
c11d71aaaa Spectre/System/File: adding readString() 2022-09-25 16:31:52 +02:00
99ae7f2236 .gitignore: Add VS Code stuffs. 2022-09-18 13:59:57 +02:00
d7889ebac0 engine.build.lua: include OpenGLShaderProgam in gfxdriver_opengl_module 2022-09-18 13:58:10 +02:00
bb205c6ad1 engine.build.lua: compile GfxDriver/ShaderProgram 2022-09-18 13:57:20 +02:00
81f3e1e399 Graphics: Remove Shader and ShaderProgram classes. they are combined into GfxDriver/ShaderProgram. 2022-09-18 13:56:37 +02:00
82e08d0785 Graphics/DefaultRenderer2D: use GfxDriver/ShaderProgram instead of Graphics/ShaderProgram 2022-09-18 13:55:43 +02:00
9bea188686 Graphics/BatchRenderer2D: use GfxDriver/ShaderProgram instead of Graphics/ShaderProgram 2022-09-18 13:54:32 +02:00
cc1f287a3a source/Graphics/RenderState.cpp: Use GfxDriver/ShaderProgram instead of Graphics/ShaderProgram. 2022-09-18 13:53:48 +02:00
b85b4ab601 include/Spectre/Graphics/Renderer2D.h: Dont have to include ShaderProgram here. 2022-09-18 13:51:18 +02:00
69e5ae22d2 Adding GfxDriver/OpenGL/OpenGLShaderProgram class 2022-09-18 12:26:31 +02:00
cd9114bfd0 Adding Spectre/GfxDriver/ShaderProgram base class. 2022-09-18 12:26:01 +02:00
b91bc22db1 engine.build.lua: Graphics module: OpenGL.cpp is now called Graphics.cpp 2022-09-18 12:24:44 +02:00
038d997421 engine.build.lua: build OpenGL gfx driver. 2022-09-18 12:22:19 +02:00
4dad1a5d75 Graphics class: use GfxDriver API. 2022-09-17 12:07:28 +02:00
d3debea41a Adding OpenGL Driver. 2022-09-17 12:06:47 +02:00
ab11f7b9db Adding include/Spectre/GfxDriver/GfxDriver.h 2022-09-17 12:06:00 +02:00
3a7f91cb07 Merge branch 'fullscreen-api-nonrecreate' into dev 2022-09-13 20:39:02 +02:00
deb9918b9b source/Display/Display.cpp: Need to set position to 0,0 in window fullscreen, otherwise it wont stick to the top-left of the monitor. 2022-09-13 19:52:34 +02:00
7c23f5dfd9 include/Spectre/Display/DisplayDescription.h: change Empty to None 2022-09-13 19:43:26 +02:00