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Author SHA1 Message Date
8db01a0957 Adding Spectre/System/Log/FileWriter class. 2023-02-18 13:59:42 +01:00
9928a3599e include/Spectre/System/Log.h: Change message variable name to format. 2023-02-18 13:59:42 +01:00
c11d71aaaa Spectre/System/File: adding readString() 2022-09-25 16:31:52 +02:00
0e2a3525e4 Merge branch '4-linux-support' into dev 2020-12-28 18:43:22 +01:00
81c7e34c58 Use SPECTRE_PLATFORM_* defines instead of raw compiler ones. 2020-12-26 17:25:25 +01:00
6464838159 source/Platform/Unix: stub implementation 2020-12-19 18:55:10 +01:00
f62373dcbc Adding Spectre/System/Stopwatch 2020-12-18 18:27:07 +01:00
92f42a08fb Spectre/System/Event: Adding toString() 2020-12-05 15:23:06 +01:00
6f9b33be8f Adding Spectre/System/ByteOrder 2020-10-21 13:02:03 +02:00
1a6cee0b25 Spectre/System/Log: adding debug method. 2020-10-13 18:07:29 +02:00
f86a1ae90c Merge branch 'maint-platform' into dev 2020-09-24 17:17:12 +02:00
a30fd37032
System/MessageHandler: Make this class useful by implementing EventListener and also add a vector of listeners with register/unregister methods. 2020-02-01 15:50:02 +01:00
cd32d0b7c2
Adding System/EventListener 2020-02-01 15:50:01 +01:00
10198484e7
System/SystemEvent: Merge with Input/InputEvent into just Event. 2020-02-01 15:49:59 +01:00
fb58490bfe
System/MessageQueue: Use PlatformEventQueue 2020-02-01 15:49:46 +01:00
dc04a12922
Spectre/System/File: add getErrorMessage() 2020-01-19 21:43:07 +01:00
624a979356
Spectre/System/File: implement File class. 2020-01-19 21:43:10 +01:00
1a218532c0
source/System/File.cpp: move path stuff to Path.cpp 2020-01-10 00:45:11 +01:00
4df668e68f
Minor formating fixes. 2019-12-29 22:26:05 +01:00
a6bfa15044
System/MessageQueue: postEvent() should not accept a reference. 2019-12-29 20:45:40 +01:00
3b27db9435
include/Spectre/System/Log.h: implement a static "Log" class instead of just a function. 2019-11-10 14:56:56 +01:00
e10daeaaa6
Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
2019-09-30 19:10:17 +02:00
edfc5298e1 Initial commit 2016-01-10 09:26:43 +01:00