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17 commits

Author SHA1 Message Date
315f2e9c41 examples/build.lua: skip using BuildExamples(). just run the code directly here as we wont need it anywhere else. 2022-09-10 21:34:52 +02:00
421bf819d5 examples/build.lua: Unix systems needs to link with xrandr. 2020-12-19 18:55:11 +01:00
1cfd4adca4 bam: adding unix support. 2020-12-19 18:55:10 +01:00
4d69ff3a18 Adding Display Example 2020-12-09 02:45:40 +01:00
b0d14b91e0 Adding Input Example. 2020-10-16 19:38:05 +02:00
1332921174 examples/events/EventsExample.cpp: handle mouse button events also. 2020-10-16 19:37:56 +02:00
c09febc4d8 examples/events/EventsExample.cpp: store std::string instead of char pointer.
Some compilers (ehm, microsoft) returns a temporary variable for event.key.getKeyName() that is only valid during the statement and not scope.

Fix this by storing std::string instead. So the object's lifetime is the entire if statement.
2020-10-14 13:50:52 +02:00
49f42e98f4 Adding Event example 2020-10-14 13:21:16 +02:00
52fe72f31f
examples/text/Game.h: no need to include Vector2 2020-02-01 15:48:33 +01:00
a1e4f9347a
examples/text/Game.h: no need to extend sp::InputListener 2020-02-01 15:48:24 +01:00
a19944437b
bam: Define engine library as default target and add "examples" pseudo target. 2020-01-07 06:57:56 +01:00
e4c086a1eb
bam: move examples stuff to it's own file. 2020-01-07 06:55:24 +01:00
c97c75d56f
Remove VS project files. 2019-12-29 22:07:12 +01:00
f67f89715a
Adding bam build system. 2019-12-29 20:45:43 +01:00
e10daeaaa6
Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
2019-09-30 19:10:17 +02:00
b2dbee33fb Font: moving text size from font to Text object. 2016-05-05 11:04:54 +02:00
07417491cb Adding example code and project files. 2016-03-01 09:52:29 +01:00