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spectre/source/Input
Henrik Hautakoski e10daeaaa6
Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
2019-09-30 19:10:17 +02:00
..
InputDevice.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
InputEvent.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
InputListener.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
InputModule.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
Keyboard.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
Mouse.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00