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spectre/include/Spectre/System/MessageQueue.h
Henrik Hautakoski e10daeaaa6
Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
2019-09-30 19:10:17 +02:00

25 lines
367 B
C++

#ifndef SPECTRE_MESSAGE_QUEUE_H
#define SPECTRE_MESSAGE_QUEUE_H
#include <Spectre/System/SystemEvent.h>
#include <queue>
namespace sp {
class MessageQueue
{
public :
void postEvent(SysEvent& event);
bool pollEvent(SysEvent& event);
bool isEmpty() const;
protected :
std::deque<SysEvent> m_queue;
};
} // namespace sp
#endif /* SPECTRE_MESSAGE_QUEUE_H */