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spectre
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cdaed77bf7
spectre
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Henrik Hautakoski
cdaed77bf7
Input: remove InputEvent and InputListener and related code. Those are handled in System/Event
2020-02-01 15:50:10 +01:00
..
Core
Move everything from global namespace to "sp" namespace
2019-09-30 19:10:17 +02:00
Display
Display/Display: No need to include System/SystemEvent.
2020-02-01 15:49:55 +01:00
Game
Minor formating fixes.
2019-12-29 22:26:05 +01:00
Graphics
source/Graphics/ImageLoader.h: remove unimplemented methods.
2020-01-19 22:01:26 +01:00
Input
Input: remove InputEvent and InputListener and related code. Those are handled in System/Event
2020-02-01 15:50:10 +01:00
Math
Minor formating fixes.
2019-12-29 22:26:05 +01:00
Platform
Platform/Win32/Win32Mouse: skip Win32MsgBuffer and handle event directly in handleMessage()
2020-02-01 15:50:09 +01:00
Scene
Minor formating fixes.
2019-12-29 22:26:05 +01:00
System
System/MessageHandler: Make this class useful by implementing EventListener and also add a vector of listeners with register/unregister methods.
2020-02-01 15:50:02 +01:00
Game.cpp
Game: call MessageHandler::onEvent()
2020-02-01 15:50:05 +01:00