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spectre/include/Spectre
2020-12-29 20:07:12 +01:00
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Core Spectre/Core/NonCopyable.h: Updated make use of C++11 default and delete keywords. 2020-12-29 20:07:12 +01:00
Display include/Spectre/Display/DisplayDescription.h: Rename DisplayDecorate::None to Empty (None clashes with X11) 2020-12-23 14:34:12 +01:00
Game Spectre/Game/GameTime: Store max accumulated time in a member variable and calculate it once in setTimeStep() 2020-12-18 18:27:07 +01:00
Graphics Spectre/Graphics/PixelFormat: Rework 2020-11-03 14:23:38 +01:00
Input include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2 2020-12-28 18:20:55 +01:00
Math Adding Spectre/Math/Time 2020-12-16 16:33:32 +01:00
Scene Minor formating fixes. 2019-12-29 22:26:05 +01:00
System Adding Spectre/System/Stopwatch 2020-12-18 18:27:07 +01:00
Display.h Initial commit 2016-01-10 09:26:43 +01:00
Game.h include/Spectre/Game.h: Remove unused variable. 2020-12-18 18:27:07 +01:00
Graphics.h Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00