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3f38286049
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source/Platform/Win32/Win32EventQueue.cpp: change OutputDebugString() to Log::debug()
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2020-12-05 15:31:48 +01:00 |
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363afe111b
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source/Platform/Win32/Win32EventQueue.cpp: should not return status from DispatchMessage()
this can falsely signal that we have translated a win32 event to engine event when in fact we have not.
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2020-12-05 15:30:45 +01:00 |
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3c209ba01b
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Platform/Win32/Win32Mouse: skip Win32MsgBuffer and handle event directly in handleMessage()
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2020-02-01 15:50:09 +01:00 |
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390be8f740
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Platform/Win32/Win32Keyboard: skip Win32MsgBuffer and handle event directly in handleMessage()
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2020-02-01 15:50:06 +01:00 |
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10198484e7
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System/SystemEvent: Merge with Input/InputEvent into just Event.
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2020-02-01 15:49:59 +01:00 |
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da76c4b4d1
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Adding Win32EventQueue
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2020-02-01 15:49:42 +01:00 |
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