source/Game.cpp: don't need to call setClearColor() here. it is done as part of the graphics module setup.
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@ -34,8 +34,6 @@ void Game::setup()
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{
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{
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m_graphics->init();
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m_graphics->init();
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m_graphics->setClearColor(0.0f, 0.0f, 0.0f);
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init();
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init();
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}
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}
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