feat(grid): add IsRowFull()
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1 changed files with 9 additions and 0 deletions
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@ -30,3 +30,12 @@ func (g Grid) Tile(x, y byte) graphics.Tile {
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func (g *Grid) Set(x, y byte, c Block) {
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func (g *Grid) Set(x, y byte, c Block) {
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(*g)[uint16(x)+(uint16(y)*GRID_WIDTH)] = c
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(*g)[uint16(x)+(uint16(y)*GRID_WIDTH)] = c
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}
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}
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func (g *Grid) IsRowFull(y byte) bool {
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for x := range byte(g.Width()) {
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if g.At(x, y) == BLOCK_EMPTY {
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return false
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}
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}
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return true
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}
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