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spectre/source
2024-06-22 19:56:33 +02:00
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Core Spectre/Core/String: Adding to_string() for signed int. 2020-12-05 15:23:06 +01:00
Game Game/FPSCounter: change m_fps variable and getFPS() return value from float to double. 2022-09-26 12:06:40 +02:00
GfxDriver source/GfxDriver/OpenGL/OpenGLDrv.h: Adding createShaderProgram() 2023-07-25 18:56:38 +02:00
Graphics Spectre/Window/Window: refactor out GLContext specific code to its own class (GLWindow) 2023-08-23 19:32:23 +02:00
Input include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2 2020-12-28 18:20:55 +01:00
Math Spectre/Math: Adding Vector2UnProject() 2023-08-21 07:05:34 +02:00
Platform source/Platform/Unix: Rename XRandR to Xrandr 2024-06-22 19:56:33 +02:00
Scene Minor formating fixes. 2019-12-29 22:26:05 +01:00
System Rename Display to Window. 2023-08-22 07:12:47 +02:00
Window Spectre/Window/GLContext: remove static create() method. 2023-08-23 19:45:01 +02:00
Game.cpp Rename Display to Window. 2023-08-22 07:12:47 +02:00