Rename Display to Window.
It makes more sense to be consistent and always call it window.
This commit is contained in:
parent
416a71f744
commit
24da7f45e0
33 changed files with 257 additions and 255 deletions
14
engine.cmake
14
engine.cmake
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@ -25,7 +25,7 @@ set( ENGINE_SRC
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# Platform
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source/Platform/PlatformApplication.cpp
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source/Platform/PlatformDisplay.cpp
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source/Platform/PlatformWindow.cpp
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# Math
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source/Math/Color.cpp
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@ -40,11 +40,11 @@ set( ENGINE_SRC
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source/Input/Keyboard.cpp
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source/Input/Mouse.cpp
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# Display
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source/Display/Display.cpp
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source/Display/DisplayDescription.cpp
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source/Display/DisplayMode.cpp
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source/Display/GLContext.cpp
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# Window
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source/Window/Window.cpp
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source/Window/WindowDescription.cpp
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source/Window/DisplayMode.cpp
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source/Window/GLContext.cpp
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# GfxDriver
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source/GfxDriver/ShaderProgram.cpp
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@ -95,7 +95,7 @@ set(ENGINE_GFXDRIVER_OPENGL_SRC
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set(ENGINE_PLATFORM_WIN32_SRC
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source/Platform/Win32/Win32Application.cpp
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source/Platform/Win32/Win32Display.cpp
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source/Platform/Win32/Win32Window.cpp
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source/Platform/Win32/Win32GLContext.cpp
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source/Platform/Win32/Win32Input.cpp
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source/Platform/Win32/Win32Internal.cpp
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@ -1,5 +1,5 @@
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#include <Spectre/Display/Display.h>
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#include <Spectre/Window/Window.h>
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#include <Spectre/Graphics/BatchRenderer2D.h>
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#include <Spectre/System/MessageHandler.h>
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#include <Spectre/System/Log.h>
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@ -8,7 +8,7 @@
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void DisplayExample::init()
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{
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m_renderer = new sp::BatchRenderer2D();
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m_mode = sp::Display::WINDOWED;
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m_mode = sp::Window::WINDOWED;
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getMessageHandler()->registerListener(this);
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m_texture.create("assets/textures/tux.png");
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@ -26,27 +26,27 @@ void DisplayExample::onEvent(const sp::Event& event)
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if (event.key.code == sp::Keyboard::W) {
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if (m_mode == sp::Display::WINDOWED) {
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m_mode = sp::Display::WINDOWEDFULLSCREEN;
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if (m_mode == sp::Window::WINDOWED) {
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m_mode = sp::Window::WINDOWEDFULLSCREEN;
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sp::Log::info("Windowed Fullscreen");
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} else {
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m_mode = sp::Display::WINDOWED;
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m_mode = sp::Window::WINDOWED;
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sp::Log::info("Windowed");
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}
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getGraphics()->setDisplayMode(m_mode);
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getGraphics()->setWindowMode(m_mode);
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} else if (event.key.code == sp::Keyboard::Space) {
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if (m_mode == sp::Display::WINDOWED) {
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m_mode = sp::Display::FULLSCREEN;
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if (m_mode == sp::Window::WINDOWED) {
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m_mode = sp::Window::FULLSCREEN;
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sp::Log::info("Fullscreen");
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} else {
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m_mode = sp::Display::WINDOWED;
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m_mode = sp::Window::WINDOWED;
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sp::Log::info("Windowed");
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}
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getGraphics()->setDisplayMode(m_mode);
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getGraphics()->setWindowMode(m_mode);
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}
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}
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}
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@ -23,7 +23,7 @@ protected :
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protected :
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sp::Display::Mode m_mode;
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sp::Window::Mode m_mode;
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sp::Camera2D m_camera;
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sp::Renderer2D *m_renderer;
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@ -61,7 +61,7 @@ void InputExample::update(double dt)
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}
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}
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void InputExample::onSizeChanged(sp::Display* display, int width, int height)
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void InputExample::onSizeChanged(sp::Window* Window, int width, int height)
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{
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}
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@ -70,10 +70,10 @@ void InputExample::onEvent(const sp::Event& event)
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{
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if (event.type == event.Key && !event.key.pressed) {
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if (event.key.code == sp::Keyboard::G) {
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getGraphics()->getDisplay()->grabCursor(true);
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getGraphics()->getWindow()->grabCursor(true);
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sp::Log::info("Mouse Grabbed");
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} else if (event.key.code == sp::Keyboard::U) {
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getGraphics()->getDisplay()->grabCursor(false);
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getGraphics()->getWindow()->grabCursor(false);
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sp::Log::info("Mouse Released");
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}
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} else if (event.type == event.MouseButton && event.mouseButton.button == sp::Mouse::Right) {
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@ -22,7 +22,7 @@ protected :
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void render();
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void onSizeChanged(sp::Display* display, int width, int height);
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void onSizeChanged(sp::Window* display, int width, int height);
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void onEvent(const sp::Event& event);
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@ -1,34 +0,0 @@
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#ifndef SPECTRE_DISPLAY_DISPLAYDESCRIPTION_H
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#define SPECTRE_DISPLAY_DISPLAYDESCRIPTION_H
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#include "DisplayMode.h"
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namespace sp {
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namespace DisplayDecorate {
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enum Type {
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Empty = 0,
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Menu = 1 << 0,
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Resize = 1 << 1,
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Close = 1 << 2,
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Default = Menu | Resize | Close,
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};
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};
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struct DisplayDescription
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{
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public :
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DisplayDescription();
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DisplayDescription(DisplayMode mode, unsigned decoration = DisplayDecorate::Default);
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public :
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DisplayMode mode;
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unsigned int decoration;
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};
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} // namespace sp
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#endif /* SPECTRE_DISPLAY_DISPLAYDESCRIPTION_H */
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@ -3,7 +3,7 @@
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#define GRAPHICS_H
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#include <Spectre/GfxDriver/GfxDriver.h>
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#include <Spectre/Display/Display.h>
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#include <Spectre/Window/Window.h>
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namespace sp {
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@ -31,7 +31,7 @@ public :
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std::string getVersion() const;
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void setDisplayMode(Display::Mode mode);
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void setWindowMode(Window::Mode mode);
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void setSize(int width, int height);
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@ -45,14 +45,14 @@ public :
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GfxDriver* getDriver();
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Display* getDisplay();
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Window* getWindow();
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protected :
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int m_width;
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int m_height;
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Display *m_display;
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Window *m_window;
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// Graphics Driver. OpenGL/Vulcan/DirectX etc.
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GfxDriver *m_gfxdrv;
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@ -7,7 +7,7 @@
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namespace sp {
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class Display;
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class Window;
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struct Event
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{
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@ -43,7 +43,7 @@ public :
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struct SizeEvent
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{
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Display *display;
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Window *window;
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int width;
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int height;
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};
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@ -62,7 +62,7 @@ public :
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// Helper methods
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static Event createSize(Display *display, int width, int height);
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static Event createSize(Window *window, int width, int height);
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static Event createKey(Keyboard::Key code, bool pressed);
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@ -8,12 +8,12 @@
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namespace sp {
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class Display;
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class Window;
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class EventListener
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{
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public :
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virtual void onSizeChanged(Display* display, int width, int height);
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virtual void onSizeChanged(Window* window, int width, int height);
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virtual void onEvent(const Event& event);
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};
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@ -15,7 +15,7 @@ public :
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void unregisterListener(EventListener *listener);
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virtual void onSizeChanged(Display* display, int width, int height);
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virtual void onSizeChanged(Window* window, int width, int height);
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virtual void onEvent(const Event& event);
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@ -1,12 +1,12 @@
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#ifndef DISPLAY_GLCONTEXT_H
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#define DISPLAY_GLCONTEXT_H
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#ifndef SPECTRE_WINDOW_GLCONTEXT_H
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#define SPECTRE_WINDOW_GLCONTEXT_H
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#include <Spectre/Math/Vector2.h>
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namespace sp {
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class PlatformDisplay;
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class PlatformWindow;
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// Platform independant interface for OpenGL Contexts.
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@ -17,8 +17,8 @@ public :
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virtual ~GLContext();
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// Create a GLContext for this perticular display.
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virtual bool create(const PlatformDisplay* display) = 0;
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// Create a GLContext for this perticular window.
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virtual bool create(const PlatformWindow* window) = 0;
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virtual void destroy() = 0;
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@ -44,4 +44,4 @@ public :
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} // namespace sp
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#endif /* DISPLAY_GLCONTEXT_H */
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#endif /* SPECTRE_WINDOW_GLCONTEXT_H */
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@ -1,22 +1,22 @@
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#ifndef SPECTRE_DISPLAY_DISPLAY_H
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#define SPECTRE_DISPLAY_DISPLAY_H
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#ifndef SPECTRE_WINDOW_WINDOW_H
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#define SPECTRE_WINDOW_WINDOW_H
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#include "DisplayMode.h"
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#include "DisplayDescription.h"
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#include "WindowDescription.h"
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#include <Spectre/Math/Vector2.h>
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#include <Spectre/Display/GLContext.h>
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#include <Spectre/Window/GLContext.h>
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#include <cstdint>
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#include <string>
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namespace sp {
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class PlatformDisplay;
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class PlatformWindow;
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class GLContext;
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class Display
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class Window
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{
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friend class PlatformDisplay;
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friend class PlatformWindow;
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public :
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enum Mode {
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WINDOWED = 0,
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@ -25,10 +25,10 @@ public :
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};
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public :
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Display();
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virtual ~Display();
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Window();
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virtual ~Window();
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bool create(DisplayDescription decription);
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bool create(WindowDescription decription);
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void destroy();
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@ -78,16 +78,16 @@ protected :
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// So it can be restored when returning to window mode.
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Vector2u m_cachePos;
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DisplayDescription m_description;
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DisplayDescription m_cacheDesc;
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WindowDescription m_description;
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WindowDescription m_cacheDesc;
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std::string m_caption;
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PlatformDisplay* m_impl;
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PlatformWindow* m_impl;
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GLContext* m_context;
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};
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} // namepsace sp
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#endif /* SPECTRE_DISPLAY_DISPLAY_H */
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#endif /* SPECTRE_WINDOW_WINDOW_H */
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34
include/Spectre/Window/WindowDescription.h
Normal file
34
include/Spectre/Window/WindowDescription.h
Normal file
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@ -0,0 +1,34 @@
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#ifndef SPECTRE_WINDOW_WINDOWDESCRIPTION_H
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#define SPECTRE_WINDOW_WINDOWDESCRIPTION_H
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#include "DisplayMode.h"
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namespace sp {
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namespace WindowDecorate {
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enum Type {
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Empty = 0,
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Menu = 1 << 0,
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Resize = 1 << 1,
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Close = 1 << 2,
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Default = Menu | Resize | Close,
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};
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};
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struct WindowDescription
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{
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public :
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WindowDescription();
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WindowDescription(DisplayMode mode, unsigned decoration = WindowDecorate::Default);
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public :
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DisplayMode mode;
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unsigned int decoration;
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};
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} // namespace sp
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#endif /* SPECTRE_WINDOW_WINDOWDESCRIPTION_H */
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@ -1,18 +0,0 @@
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#include <Spectre/Display/DisplayDescription.h>
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namespace sp {
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DisplayDescription::DisplayDescription() :
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mode (),
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decoration (DisplayDecorate::Default)
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{
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}
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DisplayDescription::DisplayDescription(DisplayMode mode, unsigned decoration) :
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mode (mode),
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decoration (decoration)
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{
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}
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} // namespace sp
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@ -90,7 +90,7 @@ void Game::processEvents()
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// Call message handler.
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if (event.type == Event::Size) {
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m_messageHandler->onSizeChanged(event.size.display, event.size.width, event.size.height);
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m_messageHandler->onSizeChanged(event.size.window, event.size.width, event.size.height);
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}
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m_messageHandler->onEvent(event);
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@ -10,7 +10,7 @@ Graphics::Graphics(PlatformApplication *platform)
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m_width = 800;
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m_height = 600;
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m_display = new Display();
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m_window = new Window();
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// Only have OpenGL atm.
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m_gfxdrv = new OpenGLDrv();
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@ -19,16 +19,16 @@ Graphics::Graphics(PlatformApplication *platform)
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Graphics::~Graphics()
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{
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shutdown();
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delete m_display;
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delete m_window;
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delete m_gfxdrv;
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}
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bool Graphics::init()
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{
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DisplayMode mode(m_width, m_height);
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DisplayDescription desc(mode);
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WindowDescription desc(mode);
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if (!m_display->create(desc)) {
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if (!m_window->create(desc)) {
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return false;
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}
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@ -41,7 +41,7 @@ bool Graphics::init()
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void Graphics::shutdown()
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{
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m_display->destroy();
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m_window->destroy();
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}
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std::string Graphics::getVersion() const
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@ -49,14 +49,14 @@ std::string Graphics::getVersion() const
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return m_gfxdrv->getVendor();
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}
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void Graphics::setDisplayMode(Display::Mode mode)
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void Graphics::setWindowMode(Window::Mode mode)
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{
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m_display->setVideoMode(mode);
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m_window->setVideoMode(mode);
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}
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void Graphics::setSize(int width, int height)
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{
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m_display->setSize(width, height);
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m_window->setSize(width, height);
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}
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void Graphics::setViewport(int x, int y, int width, int height)
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@ -76,7 +76,7 @@ void Graphics::clearBuffer()
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void Graphics::swapBuffers()
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{
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m_display->swapBuffers();
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m_window->swapBuffers();
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}
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GfxDriver* Graphics::getDriver()
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@ -84,9 +84,9 @@ GfxDriver* Graphics::getDriver()
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return m_gfxdrv;
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}
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Display* Graphics::getDisplay()
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Window* Graphics::getWindow()
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{
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return m_display;
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return m_window;
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}
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} // namespace sp
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@ -1,39 +0,0 @@
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#include <Spectre/Display/Display.h>
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#include "PlatformDisplay.h"
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#ifdef SPECTRE_PLATFORM_WIN
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#include <Platform/Win32/Win32Display.h>
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typedef sp::Win32Display DisplayType;
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#elif SPECTRE_PLATFORM_UNIX
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#include <Platform/Unix/X11Display.h>
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typedef sp::X11Display DisplayType;
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#else
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#error "No Display implementation exists"
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#endif
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namespace sp {
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PlatformDisplay* PlatformDisplay::make(Display* parent)
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{
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DisplayType* disp = new DisplayType();
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disp->m_parent = parent;
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return disp;
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}
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PlatformDisplay::PlatformDisplay()
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{
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}
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PlatformDisplay::~PlatformDisplay()
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{
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// Nothing to do.
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}
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void PlatformDisplay::onReshape(int width, int height)
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{
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// Forward to parent.
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m_parent->onReshape(width, height);
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}
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} // namespace sp
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@ -2,7 +2,7 @@
|
|||
#ifndef PLATFORM_MISC_H
|
||||
#define PLATFORM_MISC_H
|
||||
|
||||
#include <Spectre/Display/DisplayMode.h>
|
||||
#include <Spectre/Window/DisplayMode.h>
|
||||
#include <vector>
|
||||
|
||||
namespace sp {
|
||||
|
|
|
|||
39
source/Platform/PlatformWindow.cpp
Normal file
39
source/Platform/PlatformWindow.cpp
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
|
||||
#include <Spectre/Window/Window.h>
|
||||
#include "PlatformWindow.h"
|
||||
|
||||
#ifdef SPECTRE_PLATFORM_WIN
|
||||
#include <Platform/Win32/Win32Window.h>
|
||||
typedef sp::Win32Window WindowType;
|
||||
#elif SPECTRE_PLATFORM_UNIX
|
||||
#include <Platform/Unix/X11Window.h>
|
||||
typedef sp::X11Window WindowType;
|
||||
#else
|
||||
#error "No Window implementation exists"
|
||||
#endif
|
||||
|
||||
namespace sp {
|
||||
|
||||
PlatformWindow* PlatformWindow::make(Window* parent)
|
||||
{
|
||||
WindowType* disp = new WindowType();
|
||||
disp->m_parent = parent;
|
||||
return disp;
|
||||
}
|
||||
|
||||
PlatformWindow::PlatformWindow()
|
||||
{
|
||||
}
|
||||
|
||||
PlatformWindow::~PlatformWindow()
|
||||
{
|
||||
// Nothing to do.
|
||||
}
|
||||
|
||||
void PlatformWindow::onReshape(int width, int height)
|
||||
{
|
||||
// Forward to parent.
|
||||
m_parent->onReshape(width, height);
|
||||
}
|
||||
|
||||
} // namespace sp
|
||||
|
|
@ -1,10 +1,10 @@
|
|||
|
||||
#ifndef SPECTRE_PLATFORM_DISPLAY_H
|
||||
#define SPECTRE_PLATFORM_DISPLAY_H
|
||||
#ifndef SPECTRE_PLATFORM_WINDOW_H
|
||||
#define SPECTRE_PLATFORM_WINDOW_H
|
||||
|
||||
#include <Spectre/Math/Vector2.h>
|
||||
#include <Spectre/Display/DisplayDescription.h>
|
||||
#include <Spectre/Display/DisplayMode.h>
|
||||
#include <Spectre/Window/WindowDescription.h>
|
||||
#include <Spectre/Window/DisplayMode.h>
|
||||
#include <string>
|
||||
#include <cstdint>
|
||||
|
||||
|
|
@ -12,17 +12,17 @@
|
|||
|
||||
namespace sp {
|
||||
|
||||
class Display;
|
||||
class Window;
|
||||
|
||||
class PlatformDisplay
|
||||
class PlatformWindow
|
||||
{
|
||||
public :
|
||||
// Factory method.
|
||||
static PlatformDisplay* make(Display* parent);
|
||||
static PlatformWindow* make(Window* parent);
|
||||
|
||||
virtual ~PlatformDisplay();
|
||||
virtual ~PlatformWindow();
|
||||
|
||||
virtual bool create(DisplayDescription description) = 0;
|
||||
virtual bool create(WindowDescription description) = 0;
|
||||
|
||||
virtual void destroy() = 0;
|
||||
|
||||
|
|
@ -60,13 +60,13 @@ public :
|
|||
|
||||
protected :
|
||||
|
||||
PlatformDisplay();
|
||||
PlatformWindow();
|
||||
|
||||
void onReshape(int width, int height);
|
||||
|
||||
private :
|
||||
|
||||
Display * m_parent;
|
||||
Window * m_parent;
|
||||
};
|
||||
|
||||
} // namespace sp
|
||||
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
#include <Windows.h>
|
||||
|
||||
#include "Win32Display.h"
|
||||
#include "Win32Window.h"
|
||||
#include "Win32Input.h"
|
||||
#include <Spectre/System/MessageQueue.h>
|
||||
#include <Platform/PlatformApplication.h>
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "glad_wgl.h"
|
||||
|
||||
#include <Platform/PlatformDisplay.h>
|
||||
#include <Platform/PlatformWindow.h>
|
||||
#include <Spectre/System/Log.h>
|
||||
|
||||
#include "Win32Internal.h"
|
||||
|
|
@ -43,12 +43,12 @@ Win32GLContext::~Win32GLContext()
|
|||
destroy();
|
||||
}
|
||||
|
||||
bool Win32GLContext::create(const PlatformDisplay* display)
|
||||
bool Win32GLContext::create(const PlatformWindow* window)
|
||||
{
|
||||
// If created. destroy old handles.
|
||||
destroy();
|
||||
|
||||
m_wnd = (HWND) display->getHandle();
|
||||
m_wnd = (HWND) window->getHandle();
|
||||
|
||||
// Should have a valid handle here. trigger error.
|
||||
if (!m_wnd) {
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@
|
|||
// Win32 OpenGL Context (wgl)
|
||||
|
||||
#include <Windows.h>
|
||||
#include <Spectre/Display/GLContext.h>
|
||||
#include <Spectre/Window/GLContext.h>
|
||||
|
||||
namespace sp {
|
||||
|
||||
|
|
@ -16,7 +16,7 @@ public :
|
|||
~Win32GLContext();
|
||||
|
||||
// Create a context associated with a display.
|
||||
bool create(const PlatformDisplay* display);
|
||||
bool create(const PlatformWindow* window);
|
||||
|
||||
void destroy();
|
||||
|
||||
|
|
|
|||
|
|
@ -1,12 +1,11 @@
|
|||
|
||||
#include <Windows.h>
|
||||
|
||||
|
||||
#include <Spectre/Display/Display.h>
|
||||
#include <Spectre/Window/Window.h>
|
||||
#include <Spectre/System/Log.h>
|
||||
#include "Win32Application.h"
|
||||
#include "Win32Internal.h"
|
||||
#include "Win32Display.h"
|
||||
#include "Win32Window.h"
|
||||
|
||||
namespace sp {
|
||||
|
||||
|
|
@ -19,7 +18,7 @@ namespace sp {
|
|||
|
||||
static bool firstTime = true;
|
||||
|
||||
Win32Display::Win32Display() :
|
||||
Win32Window::Win32Window() :
|
||||
m_handle (NULL),
|
||||
m_icon (0),
|
||||
m_cursor (0),
|
||||
|
|
@ -28,7 +27,7 @@ m_minSize (200, 200)
|
|||
{
|
||||
}
|
||||
|
||||
Win32Display::~Win32Display()
|
||||
Win32Window::~Win32Window()
|
||||
{
|
||||
if (m_icon) {
|
||||
DestroyIcon(m_icon);
|
||||
|
|
@ -39,7 +38,7 @@ Win32Display::~Win32Display()
|
|||
}
|
||||
}
|
||||
|
||||
bool Win32Display::create(DisplayDescription description)
|
||||
bool Win32Window::create(WindowDescription description)
|
||||
{
|
||||
DWORD flags;
|
||||
Vector2i pos, actual_size;
|
||||
|
|
@ -72,7 +71,7 @@ bool Win32Display::create(DisplayDescription description)
|
|||
return true;
|
||||
}
|
||||
|
||||
void Win32Display::destroy()
|
||||
void Win32Window::destroy()
|
||||
{
|
||||
if (m_handle) {
|
||||
DestroyWindow(m_handle);
|
||||
|
|
@ -80,23 +79,23 @@ void Win32Display::destroy()
|
|||
}
|
||||
}
|
||||
|
||||
void* Win32Display::getHandle() const
|
||||
void* Win32Window::getHandle() const
|
||||
{
|
||||
return m_handle;
|
||||
}
|
||||
|
||||
bool Win32Display::isValid()
|
||||
bool Win32Window::isValid()
|
||||
{
|
||||
return m_handle != NULL;
|
||||
}
|
||||
|
||||
void Win32Display::setSize(unsigned int width, unsigned int height)
|
||||
void Win32Window::setSize(unsigned int width, unsigned int height)
|
||||
{
|
||||
Vector2i s = calculateSize(GetWindowLong(m_handle, GWL_STYLE), width, height);
|
||||
::SetWindowPos(m_handle, NULL, 0, 0, s.x, s.y, SWP_NOMOVE | SWP_NOZORDER);
|
||||
}
|
||||
|
||||
Vector2u Win32Display::getSize() const
|
||||
Vector2u Win32Window::getSize() const
|
||||
{
|
||||
RECT rect;
|
||||
Vector2u size;
|
||||
|
|
@ -108,44 +107,44 @@ Vector2u Win32Display::getSize() const
|
|||
return size;
|
||||
}
|
||||
|
||||
void Win32Display::setPosition(unsigned int x, unsigned int y)
|
||||
void Win32Window::setPosition(unsigned int x, unsigned int y)
|
||||
{
|
||||
::SetWindowPos(m_handle, NULL, x, y, 0, 0, SWP_NOSIZE);
|
||||
}
|
||||
|
||||
Vector2u Win32Display::getPosition() const
|
||||
Vector2u Win32Window::getPosition() const
|
||||
{
|
||||
RECT r;
|
||||
GetWindowRect(m_handle, &r);
|
||||
return Vector2u(r.left, r.top);
|
||||
}
|
||||
|
||||
void Win32Display::setVisible(bool visible)
|
||||
void Win32Window::setVisible(bool visible)
|
||||
{
|
||||
::ShowWindow(m_handle, visible ? SW_SHOW : SW_HIDE);
|
||||
}
|
||||
|
||||
void Win32Display::setDecoration(unsigned decoration)
|
||||
void Win32Window::setDecoration(unsigned decoration)
|
||||
{
|
||||
::SetWindowLong(m_handle, GWL_STYLE, getWin32Flags(decoration));
|
||||
}
|
||||
|
||||
void Win32Display::minimize()
|
||||
void Win32Window::minimize()
|
||||
{
|
||||
::ShowWindow(m_handle, SW_MINIMIZE);
|
||||
}
|
||||
|
||||
void Win32Display::maximize()
|
||||
void Win32Window::maximize()
|
||||
{
|
||||
::ShowWindow(m_handle, SW_MAXIMIZE);
|
||||
}
|
||||
|
||||
void Win32Display::setCaption(const std::string& caption)
|
||||
void Win32Window::setCaption(const std::string& caption)
|
||||
{
|
||||
::SetWindowText(m_handle, caption.c_str());
|
||||
}
|
||||
|
||||
void Win32Display::showCursor(bool value)
|
||||
void Win32Window::showCursor(bool value)
|
||||
{
|
||||
if (value) {
|
||||
m_cursor = ::LoadCursor(NULL, IDC_ARROW);
|
||||
|
|
@ -156,7 +155,7 @@ void Win32Display::showCursor(bool value)
|
|||
::SetCursor(m_cursor);
|
||||
}
|
||||
|
||||
void Win32Display::grabCursor(bool value)
|
||||
void Win32Window::grabCursor(bool value)
|
||||
{
|
||||
if (value) {
|
||||
RECT rect;
|
||||
|
|
@ -168,7 +167,7 @@ void Win32Display::grabCursor(bool value)
|
|||
}
|
||||
}
|
||||
|
||||
void Win32Display::setIcon(unsigned int width, unsigned int height, const uint8_t *pixels)
|
||||
void Win32Window::setIcon(unsigned int width, unsigned int height, const uint8_t *pixels)
|
||||
{
|
||||
::HDC hdc;
|
||||
::ICONINFO ii;
|
||||
|
|
@ -192,13 +191,13 @@ void Win32Display::setIcon(unsigned int width, unsigned int height, const uint8_
|
|||
::ReleaseDC(NULL, hdc);
|
||||
|
||||
if (!bmp_color) {
|
||||
Log::error("Win32Display::setIcon() - Failed to create RGBA bitmap");
|
||||
Log::error("Win32Window::setIcon() - Failed to create RGBA bitmap");
|
||||
return;
|
||||
}
|
||||
|
||||
bmp_mask = CreateBitmap(width, height, 1, 1, NULL);
|
||||
if (!bmp_mask) {
|
||||
Log::error("Win32Display::setIcon() - Failed to create mask bitmap");
|
||||
Log::error("Win32Window::setIcon() - Failed to create mask bitmap");
|
||||
::DeleteObject(bmp_color);
|
||||
return;
|
||||
}
|
||||
|
|
@ -228,50 +227,50 @@ void Win32Display::setIcon(unsigned int width, unsigned int height, const uint8_
|
|||
::SendMessage(m_handle, WM_SETICON, ICON_SMALL, (LPARAM) m_icon);
|
||||
::SendMessage(m_handle, WM_SETICON, ICON_BIG, (LPARAM) m_icon);
|
||||
} else {
|
||||
Log::error("Win32Display::setIcon() - Failed to create icon");
|
||||
Log::error("Win32Window::setIcon() - Failed to create icon");
|
||||
}
|
||||
|
||||
::DeleteObject(bmp_color);
|
||||
::DeleteObject(bmp_mask);
|
||||
}
|
||||
|
||||
void Win32Display::registerClass()
|
||||
void Win32Window::registerClass()
|
||||
{
|
||||
WNDCLASSA wndcl;
|
||||
|
||||
ZeroMemory(&wndcl, sizeof(wndcl));
|
||||
|
||||
wndcl.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
|
||||
wndcl.lpfnWndProc = Win32Display::staticWndProc;
|
||||
wndcl.lpfnWndProc = Win32Window::staticWndProc;
|
||||
wndcl.hInstance = ::GetModuleHandle(NULL);
|
||||
wndcl.lpszClassName = WND_CLASSNAME;
|
||||
|
||||
::RegisterClass(&wndcl);
|
||||
}
|
||||
|
||||
DWORD Win32Display::getWin32Flags(unsigned int flags)
|
||||
DWORD Win32Window::getWin32Flags(unsigned int flags)
|
||||
{
|
||||
DWORD win32_flags = WS_VISIBLE;
|
||||
|
||||
if (flags == DisplayDecorate::Empty) {
|
||||
if (flags == WindowDecorate::Empty) {
|
||||
win32_flags |= WS_POPUP;
|
||||
} else {
|
||||
if (flags & DisplayDecorate::Menu) {
|
||||
if (flags & WindowDecorate::Menu) {
|
||||
win32_flags |= WS_CAPTION | WS_MINIMIZEBOX;
|
||||
}
|
||||
|
||||
if (flags & DisplayDecorate::Resize) {
|
||||
if (flags & WindowDecorate::Resize) {
|
||||
win32_flags |= WS_THICKFRAME | WS_MAXIMIZEBOX;
|
||||
}
|
||||
|
||||
if (flags & DisplayDecorate::Close) {
|
||||
if (flags & WindowDecorate::Close) {
|
||||
win32_flags |= WS_SYSMENU;
|
||||
}
|
||||
}
|
||||
return win32_flags;
|
||||
}
|
||||
|
||||
Vector2i Win32Display::centerWindow(int width, int height)
|
||||
Vector2i Win32Window::centerWindow(int width, int height)
|
||||
{
|
||||
Vector2i v;
|
||||
v.x = (::GetSystemMetrics(SM_CXSCREEN) - width) / 2;
|
||||
|
|
@ -279,14 +278,14 @@ Vector2i Win32Display::centerWindow(int width, int height)
|
|||
return v;
|
||||
}
|
||||
|
||||
Vector2u Win32Display::calculateSize(DWORD flags, LONG width, LONG height)
|
||||
Vector2u Win32Window::calculateSize(DWORD flags, LONG width, LONG height)
|
||||
{
|
||||
RECT r = {0, 0, width, height};
|
||||
AdjustWindowRect(&r, flags, false);
|
||||
return Vector2u(r.right - r.left, r.bottom - r.top);
|
||||
}
|
||||
|
||||
void Win32Display::enterFullscreen(DisplayMode mode)
|
||||
void Win32Window::enterFullscreen(DisplayMode mode)
|
||||
{
|
||||
LONG rc;
|
||||
::DEVMODEW dev;
|
||||
|
|
@ -331,7 +330,7 @@ void Win32Display::enterFullscreen(DisplayMode mode)
|
|||
m_fs_mode = mode;
|
||||
}
|
||||
|
||||
void Win32Display::exitFullscreen()
|
||||
void Win32Window::exitFullscreen()
|
||||
{
|
||||
if (!m_fs_mode.empty()) {
|
||||
// Restore to previous mode.
|
||||
|
|
@ -340,7 +339,7 @@ void Win32Display::exitFullscreen()
|
|||
}
|
||||
}
|
||||
|
||||
void Win32Display::processResizeMessage(const Vector2u& new_size)
|
||||
void Win32Window::processResizeMessage(const Vector2u& new_size)
|
||||
{
|
||||
// Check if the size has actually changed.
|
||||
if (m_size != new_size) {
|
||||
|
|
@ -351,7 +350,7 @@ void Win32Display::processResizeMessage(const Vector2u& new_size)
|
|||
}
|
||||
}
|
||||
|
||||
void Win32Display::processMessage(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
void Win32Window::processMessage(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch(message) {
|
||||
case WM_SETCURSOR :
|
||||
|
|
@ -407,22 +406,22 @@ void Win32Display::processMessage(UINT message, WPARAM wParam, LPARAM lParam)
|
|||
}
|
||||
}
|
||||
|
||||
LRESULT CALLBACK Win32Display::staticWndProc(HWND handle, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
LRESULT CALLBACK Win32Window::staticWndProc(HWND handle, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
Win32Display *display;
|
||||
Win32Window *win;
|
||||
|
||||
if (message == WM_NCCREATE) {
|
||||
|
||||
LONG_PTR ptr = (LONG_PTR) ((LPCREATESTRUCT)lParam)->lpCreateParams;
|
||||
::SetWindowLongPtr(handle, GWL_USERDATA, ptr);
|
||||
|
||||
display = (Win32Display*) ptr;
|
||||
win = (Win32Window*) ptr;
|
||||
} else {
|
||||
display = (Win32Display*) ::GetWindowLongPtr(handle, GWL_USERDATA);
|
||||
win = (Win32Window*) ::GetWindowLongPtr(handle, GWL_USERDATA);
|
||||
}
|
||||
|
||||
if (display) {
|
||||
display->processMessage(message, wParam, lParam);
|
||||
if (win) {
|
||||
win->processMessage(message, wParam, lParam);
|
||||
}
|
||||
return DefWindowProc(handle, message, wParam, lParam);
|
||||
}
|
||||
|
|
@ -3,19 +3,19 @@
|
|||
#define PLATFORM_WIN32_DISPLAY_H
|
||||
|
||||
#include "Win32GLContext.h"
|
||||
#include <Platform/PlatformDisplay.h>
|
||||
#include <Platform/PlatformWindow.h>
|
||||
#include <cstdint>
|
||||
#include <Windows.h>
|
||||
|
||||
namespace sp {
|
||||
|
||||
class Win32Display : public PlatformDisplay
|
||||
class Win32Window : public PlatformWindow
|
||||
{
|
||||
public :
|
||||
Win32Display();
|
||||
virtual ~Win32Display();
|
||||
Win32Window();
|
||||
virtual ~Win32Window();
|
||||
|
||||
virtual bool create(DisplayDescription description);
|
||||
virtual bool create(WindowDescription description);
|
||||
|
||||
virtual void destroy();
|
||||
|
||||
|
|
@ -38,10 +38,10 @@ std::string Event::MouseButtonEvent::getName() const
|
|||
|
||||
// Helper methods
|
||||
|
||||
Event Event::createSize(Display *display, int width, int height)
|
||||
Event Event::createSize(Window *window, int width, int height)
|
||||
{
|
||||
Event event(Size);
|
||||
event.size.display = display;
|
||||
event.size.window = window;
|
||||
event.size.width = width;
|
||||
event.size.height = height;
|
||||
return event;
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
#include <Spectre/Display/Display.h>
|
||||
#include <Spectre/Window/Window.h>
|
||||
#include <Spectre/System/EventListener.h>
|
||||
|
||||
namespace sp {
|
||||
|
||||
void EventListener::onSizeChanged(Display* display, int width, int height)
|
||||
void EventListener::onSizeChanged(Window* window, int width, int height)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
|
||||
#include <Spectre/Display/Display.h>
|
||||
#include <Spectre/Window/Window.h>
|
||||
#include <Spectre/System/MessageHandler.h>
|
||||
|
||||
namespace sp {
|
||||
|
|
@ -28,10 +28,10 @@ void MessageHandler::unregisterListener(EventListener *listener)
|
|||
}
|
||||
}
|
||||
|
||||
void MessageHandler::onSizeChanged(Display* display, int width, int height)
|
||||
void MessageHandler::onSizeChanged(Window* window, int width, int height)
|
||||
{
|
||||
for(EventListener* listener : m_listeners) {
|
||||
listener->onSizeChanged(display, width, height);
|
||||
listener->onSizeChanged(window, width, height);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
|
||||
#include <Spectre/Display/DisplayMode.h>
|
||||
#include <Spectre/Window/DisplayMode.h>
|
||||
#include <Platform/PlatformMisc.h>
|
||||
#include <algorithm>
|
||||
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
|
||||
#include <Spectre/Display/GLContext.h>
|
||||
#include <Spectre/Window/GLContext.h>
|
||||
|
||||
#ifdef SPECTRE_PLATFORM_WIN
|
||||
#include <Platform/Win32/Win32GLContext.h>
|
||||
|
|
@ -1,9 +1,12 @@
|
|||
|
||||
#include <iostream>
|
||||
#include <Spectre/Display/Display.h>
|
||||
#include <Spectre/Display/GLContext.h>
|
||||
#include <Spectre/System/Event.h>
|
||||
#include <Spectre/System/MessageQueue.h>
|
||||
#include <Spectre/System/Log.h>
|
||||
#include <Spectre/Window/Window.h>
|
||||
#include <Spectre/Window/GLContext.h>
|
||||
#include <Spectre/Graphics/Image.h>
|
||||
#include <Platform/PlatformDisplay.h>
|
||||
#include <Platform/PlatformWindow.h>
|
||||
|
||||
#include <Graphics/GL/gl.h>
|
||||
|
||||
|
|
@ -12,22 +15,22 @@ namespace sp {
|
|||
#define CAPTION_DEFAULT "Spectre"
|
||||
#define ICON_DEFAULT "./assets/app.ico"
|
||||
|
||||
Display::Display()
|
||||
Window::Window()
|
||||
{
|
||||
m_caption = CAPTION_DEFAULT;
|
||||
m_fmode = WINDOWED;
|
||||
|
||||
m_context = GLContext::create();
|
||||
m_impl = PlatformDisplay::make(this);
|
||||
m_impl = PlatformWindow::make(this);
|
||||
}
|
||||
|
||||
Display::~Display()
|
||||
Window::~Window()
|
||||
{
|
||||
delete m_context;
|
||||
delete m_impl;
|
||||
}
|
||||
|
||||
bool Display::create(DisplayDescription description)
|
||||
bool Window::create(WindowDescription description)
|
||||
{
|
||||
destroy();
|
||||
|
||||
|
|
@ -46,7 +49,7 @@ bool Display::create(DisplayDescription description)
|
|||
return true;
|
||||
}
|
||||
|
||||
void Display::init()
|
||||
void Window::init()
|
||||
{
|
||||
m_impl->setCaption(m_caption);
|
||||
|
||||
|
|
@ -58,25 +61,25 @@ void Display::init()
|
|||
showCursor(true);
|
||||
}
|
||||
|
||||
void Display::destroy()
|
||||
void Window::destroy()
|
||||
{
|
||||
m_context->destroy();
|
||||
|
||||
m_impl->destroy();
|
||||
}
|
||||
|
||||
void Display::setCaption(const std::string& caption)
|
||||
void Window::setCaption(const std::string& caption)
|
||||
{
|
||||
m_caption = caption;
|
||||
m_impl->setCaption(m_caption);
|
||||
}
|
||||
|
||||
const std::string& Display::getCaption() const
|
||||
const std::string& Window::getCaption() const
|
||||
{
|
||||
return m_caption;
|
||||
}
|
||||
|
||||
void Display::setIcon(const std::string& filename)
|
||||
void Window::setIcon(const std::string& filename)
|
||||
{
|
||||
Image img;
|
||||
|
||||
|
|
@ -85,12 +88,12 @@ void Display::setIcon(const std::string& filename)
|
|||
}
|
||||
}
|
||||
|
||||
void Display::setIcon(unsigned int width, unsigned int height, const uint8_t *pixels)
|
||||
void Window::setIcon(unsigned int width, unsigned int height, const uint8_t *pixels)
|
||||
{
|
||||
m_impl->setIcon(width, height, pixels);
|
||||
}
|
||||
|
||||
void Display::setSize(unsigned int width, unsigned int height)
|
||||
void Window::setSize(unsigned int width, unsigned int height)
|
||||
{
|
||||
m_description.mode.width = width;
|
||||
m_description.mode.height = height;
|
||||
|
|
@ -98,12 +101,12 @@ void Display::setSize(unsigned int width, unsigned int height)
|
|||
m_impl->setSize(width, height);
|
||||
}
|
||||
|
||||
sp::Vector2u Display::getSize() const
|
||||
sp::Vector2u Window::getSize() const
|
||||
{
|
||||
return m_impl->getSize();
|
||||
}
|
||||
|
||||
void Display::setVideoMode(Mode mode)
|
||||
void Window::setVideoMode(Mode mode)
|
||||
{
|
||||
if (m_fmode == mode) {
|
||||
return;
|
||||
|
|
@ -125,7 +128,7 @@ void Display::setVideoMode(Mode mode)
|
|||
// Windowed fullscreen.
|
||||
else if (mode == WINDOWEDFULLSCREEN) {
|
||||
DisplayMode desktop = DisplayMode::getDesktopMode();
|
||||
m_impl->setDecoration(DisplayDecorate::Empty);
|
||||
m_impl->setDecoration(WindowDecorate::Empty);
|
||||
m_impl->setSize(desktop.width, desktop.height);
|
||||
m_impl->setPosition(0, 0);
|
||||
}
|
||||
|
|
@ -142,27 +145,27 @@ void Display::setVideoMode(Mode mode)
|
|||
m_fmode = mode;
|
||||
}
|
||||
|
||||
enum Display::Mode Display::getVideoMode() const
|
||||
enum Window::Mode Window::getVideoMode() const
|
||||
{
|
||||
return m_fmode;
|
||||
}
|
||||
|
||||
void Display::setVisible(bool visible)
|
||||
void Window::setVisible(bool visible)
|
||||
{
|
||||
m_impl->setVisible(visible);
|
||||
}
|
||||
|
||||
void Display::showCursor(bool value)
|
||||
void Window::showCursor(bool value)
|
||||
{
|
||||
m_impl->showCursor(value);
|
||||
}
|
||||
|
||||
void Display::grabCursor(bool value)
|
||||
void Window::grabCursor(bool value)
|
||||
{
|
||||
m_impl->grabCursor(value);
|
||||
}
|
||||
|
||||
bool Display::activate(bool value)
|
||||
bool Window::activate(bool value)
|
||||
{
|
||||
if (value) {
|
||||
return m_context->activate();
|
||||
|
|
@ -170,19 +173,19 @@ bool Display::activate(bool value)
|
|||
return m_context->deactivate();
|
||||
}
|
||||
|
||||
bool Display::enableVSync(bool value)
|
||||
bool Window::enableVSync(bool value)
|
||||
{
|
||||
return m_context->setSwapInterval(value ? 1 : 0);
|
||||
}
|
||||
|
||||
void Display::swapBuffers()
|
||||
void Window::swapBuffers()
|
||||
{
|
||||
if (activate(true)) {
|
||||
m_context->swapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
void Display::onReshape(int width, int height)
|
||||
void Window::onReshape(int width, int height)
|
||||
{
|
||||
// TODO: This should even not be here.
|
||||
// Generic Display should not have any GL calls.
|
||||
18
source/Window/WindowDescription.cpp
Normal file
18
source/Window/WindowDescription.cpp
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
|
||||
#include <Spectre/Window/WindowDescription.h>
|
||||
|
||||
namespace sp {
|
||||
|
||||
WindowDescription::WindowDescription() :
|
||||
mode (),
|
||||
decoration (WindowDecorate::Default)
|
||||
{
|
||||
}
|
||||
|
||||
WindowDescription::WindowDescription(DisplayMode mode, unsigned decoration) :
|
||||
mode (mode),
|
||||
decoration (decoration)
|
||||
{
|
||||
}
|
||||
|
||||
} // namespace sp
|
||||
Loading…
Add table
Add a link
Reference in a new issue