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2017-02-28 14:33:06 +01:00
assets Adding more fonts. 2016-03-08 19:08:26 +01:00
examples Font: moving text size from font to Text object. 2016-05-05 11:04:54 +02:00
include/Spectre ICamera: Adding getProjectionViewMatrix() 2016-06-27 15:48:47 +02:00
source GraphicsOpenGL.cpp: in init() call swapBuffers() to fill the screen with black as early as possible (right now there are some issue with WinAPI that displays a white rectangle). 2017-02-28 14:33:06 +01:00
vendor Initial commit 2016-01-10 09:26:43 +01:00
vsproj Adding example code and project files. 2016-03-01 09:52:29 +01:00
.gitattributes Initial commit 2016-01-10 09:26:43 +01:00
.gitignore Initial commit 2016-01-10 09:26:43 +01:00
README.md Initial commit 2016-01-10 09:26:43 +01:00

Spectre 2D Engine

A simple 2D Game engine from scratch!