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spectre/include/Spectre/Window/WindowDescription.h
Henrik Hautakoski 24da7f45e0 Rename Display to Window.
It makes more sense to be consistent and always call it window.
2023-08-22 07:12:47 +02:00

34 lines
556 B
C++

#ifndef SPECTRE_WINDOW_WINDOWDESCRIPTION_H
#define SPECTRE_WINDOW_WINDOWDESCRIPTION_H
#include "DisplayMode.h"
namespace sp {
namespace WindowDecorate {
enum Type {
Empty = 0,
Menu = 1 << 0,
Resize = 1 << 1,
Close = 1 << 2,
Default = Menu | Resize | Close,
};
};
struct WindowDescription
{
public :
WindowDescription();
WindowDescription(DisplayMode mode, unsigned decoration = WindowDecorate::Default);
public :
DisplayMode mode;
unsigned int decoration;
};
} // namespace sp
#endif /* SPECTRE_WINDOW_WINDOWDESCRIPTION_H */