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spectre/include/Spectre
Henrik Hautakoski c731cda1a2 Spectre/Graphics/PixelFormat: Rework
source/Graphics/Image/IcoFormat.cpp: use new PixelFormat.
source/Graphics/Image.cpp: update to confirm with new PixelFormat
Spectre/Graphics/PixelFormat: add PF_getNumChannels()
Spectre/Graphics/PixelFormat: Rework the enum with proper naming convention and documentation.
2020-11-03 14:23:38 +01:00
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Core Minor formating fixes. 2019-12-29 22:26:05 +01:00
Display Spectre/Display/Display: implement setIcon() with pixel array parameter. 2020-11-03 11:29:14 +01:00
Game Minor formating fixes. 2019-12-29 22:26:05 +01:00
Graphics Spectre/Graphics/PixelFormat: Rework 2020-11-03 14:23:38 +01:00
Input include/Spectre/Input/InputDevice.h: typo fix. 2020-09-24 18:30:53 +02:00
Math Math/Math: Remove getTranslate(), getUpVector() and getForwardVector() as they are not used. 2020-02-12 19:54:52 +01:00
Scene Minor formating fixes. 2019-12-29 22:26:05 +01:00
System Adding Spectre/System/ByteOrder 2020-10-21 13:02:03 +02:00
Display.h Initial commit 2016-01-10 09:26:43 +01:00
Game.h Game: remove setup() method. do setup in run() instead. 2020-09-23 16:55:42 +02:00
Graphics.h Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00