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spectre
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Henrik Hautakoski
db695f11f6
Spectre/Game/GameTime: Store max accumulated time in a member variable and calculate it once in setTimeStep()
2020-12-18 18:27:07 +01:00
..
FPSCounter.h
Game/FPSCounter: Use sp::Stopwatch
2020-12-18 18:27:07 +01:00
GameTime.h
Spectre/Game/GameTime: Store max accumulated time in a member variable and calculate it once in setTimeStep()
2020-12-18 18:27:07 +01:00