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spectre/source/Graphics
2019-12-29 20:45:43 +01:00
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Font include/Spectre/System/Log.h: implement a static "Log" class instead of just a function. 2019-11-10 14:56:56 +01:00
GL GL/WGL: Upgrade to glad2 2019-12-24 20:29:16 +01:00
BatchRenderer2D.cpp include/Spectre/System/Log.h: implement a static "Log" class instead of just a function. 2019-11-10 14:56:56 +01:00
DefaultRenderer2D.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
Font.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
Image.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
ImageLoader.cpp include/Spectre/System/Log.h: implement a static "Log" class instead of just a function. 2019-11-10 14:56:56 +01:00
ImageLoader.h Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
OpenGL.cpp Adding bam build system. 2019-12-29 20:45:43 +01:00
Renderable2D.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
Renderer2D.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
RenderState.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
Shader.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
ShaderProgram.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
Sprite.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
Text.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
Texture.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
Transformable.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
Vertex2D.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00