1
0
Fork 0
spectre/source
Henrik Hautakoski 24da7f45e0 Rename Display to Window.
It makes more sense to be consistent and always call it window.
2023-08-22 07:12:47 +02:00
..
Core Spectre/Core/String: Adding to_string() for signed int. 2020-12-05 15:23:06 +01:00
Game Game/FPSCounter: change m_fps variable and getFPS() return value from float to double. 2022-09-26 12:06:40 +02:00
GfxDriver source/GfxDriver/OpenGL/OpenGLDrv.h: Adding createShaderProgram() 2023-07-25 18:56:38 +02:00
Graphics Rename Display to Window. 2023-08-22 07:12:47 +02:00
Input include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2 2020-12-28 18:20:55 +01:00
Math Spectre/Math: Adding Vector2UnProject() 2023-08-21 07:05:34 +02:00
Platform Rename Display to Window. 2023-08-22 07:12:47 +02:00
Scene Minor formating fixes. 2019-12-29 22:26:05 +01:00
System Rename Display to Window. 2023-08-22 07:12:47 +02:00
Window Rename Display to Window. 2023-08-22 07:12:47 +02:00
Game.cpp Rename Display to Window. 2023-08-22 07:12:47 +02:00