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Font
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Graphics/Image: dont store PixelFormat, instead define a new enum for number of channels.
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2020-10-22 13:06:19 +02:00 |
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GL
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Move OpenGL headers from API to implementation.
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2020-01-03 20:30:08 +01:00 |
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Image
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Spectre/Graphics/PixelFormat: Rework
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2020-11-03 14:23:38 +01:00 |
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BatchRenderer2D.cpp
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Graphics/BatchRenderer2D: use GfxDriver/ShaderProgram instead of Graphics/ShaderProgram
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2022-09-18 13:54:32 +02:00 |
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DefaultRenderer2D.cpp
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Graphics/DefaultRenderer2D: use GfxDriver/ShaderProgram instead of Graphics/ShaderProgram
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2022-09-18 13:55:43 +02:00 |
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Font.cpp
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Font: move Glyph to it's own header.
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2020-01-05 23:40:25 +01:00 |
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Graphics.cpp
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Graphics class: use GfxDriver API.
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2022-09-17 12:07:28 +02:00 |
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Image.cpp
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Spectre/Graphics/PixelFormat: Rework
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2020-11-03 14:23:38 +01:00 |
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ImageLoader.cpp
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source/Graphics/ImageLoader.cpp: load .ico files.
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2020-10-23 11:11:41 +02:00 |
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ImageLoader.h
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source/Graphics/ImageLoader.h: remove unimplemented methods.
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2020-01-19 22:01:26 +01:00 |
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PixelFormat.cpp
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Spectre/Graphics/PixelFormat: Rework
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2020-11-03 14:23:38 +01:00 |
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Renderable2D.cpp
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Minor formating fixes.
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2019-12-29 22:26:05 +01:00 |
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Renderer2D.cpp
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Minor formating fixes.
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2019-12-29 22:26:05 +01:00 |
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RenderState.cpp
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source/Graphics/RenderState.cpp: Use GfxDriver/ShaderProgram instead of Graphics/ShaderProgram.
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2022-09-18 13:53:48 +02:00 |
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Shader.cpp
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source/Graphics/Shader.cpp: use the new File API
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2020-01-19 21:43:07 +01:00 |
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ShaderProgram.cpp
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source/System/File.cpp: move path stuff to Path.cpp
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2020-01-10 00:45:11 +01:00 |
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Sprite.cpp
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Minor formating fixes.
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2019-12-29 22:26:05 +01:00 |
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Text.cpp
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Font: move Glyph to it's own header.
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2020-01-05 23:40:25 +01:00 |
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Texture.cpp
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source/Graphics/Texture.cpp: minor fix.
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2020-10-23 11:11:41 +02:00 |
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Transformable.cpp
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Minor formating fixes.
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2019-12-29 22:26:05 +01:00 |
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Vertex2D.cpp
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Move everything from global namespace to "sp" namespace
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2019-09-30 19:10:17 +02:00 |