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spectre/include/Spectre
2022-09-18 13:55:43 +02:00
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Core include/Spectre/Core/NonCopyable.h: Destructor needs to be virtual. Otherwise deleting a NonCopyable pointer wont call the child class destructor 2022-09-10 14:10:11 +02:00
Display include/Spectre/Display/DisplayDescription.h: change Empty to None 2022-09-13 19:43:26 +02:00
Game Spectre/Game/GameTime: Store max accumulated time in a member variable and calculate it once in setTimeStep() 2020-12-18 18:27:07 +01:00
GfxDriver Adding Spectre/GfxDriver/ShaderProgram base class. 2022-09-18 12:26:01 +02:00
Graphics Graphics/DefaultRenderer2D: use GfxDriver/ShaderProgram instead of Graphics/ShaderProgram 2022-09-18 13:55:43 +02:00
Input include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2 2020-12-28 18:20:55 +01:00
Math Adding Spectre/Math/Time 2020-12-16 16:33:32 +01:00
Scene Minor formating fixes. 2019-12-29 22:26:05 +01:00
System Adding Spectre/System/Stopwatch 2020-12-18 18:27:07 +01:00
Display.h Initial commit 2016-01-10 09:26:43 +01:00
Game.h include/Spectre/Game.h: Remove unused variable. 2020-12-18 18:27:07 +01:00
Graphics.h Graphics class: use GfxDriver API. 2022-09-17 12:07:28 +02:00