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spectre/include/Spectre
Henrik Hautakoski 7e79663dce include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2
Button1 and Button2 are defined by Xlib. So lets change our ones to avoid headache.
2020-12-26 18:08:39 +01:00
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Core Spectre/Core/String: Adding to_string() for signed int. 2020-12-05 15:23:06 +01:00
Display Display/DisplayMode: adding empty() 2020-12-05 18:23:16 +01:00
Game Spectre/Game/GameTime: Store max accumulated time in a member variable and calculate it once in setTimeStep() 2020-12-18 18:27:07 +01:00
Graphics Spectre/Graphics/PixelFormat: Rework 2020-11-03 14:23:38 +01:00
Input include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2 2020-12-26 18:08:39 +01:00
Math Adding Spectre/Math/Time 2020-12-16 16:33:32 +01:00
Scene Minor formating fixes. 2019-12-29 22:26:05 +01:00
System Adding Spectre/System/Stopwatch 2020-12-18 18:27:07 +01:00
Display.h Initial commit 2016-01-10 09:26:43 +01:00
Game.h include/Spectre/Game.h: Remove unused variable. 2020-12-18 18:27:07 +01:00
Graphics.h Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00