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2019-12-29 22:16:54 +01:00
.bam Adding bam build system. 2019-12-29 20:45:43 +01:00
assets adding assets/textures/tux.png 2018-06-21 13:17:49 +02:00
examples/text Remove VS project files. 2019-12-29 22:07:12 +01:00
include/Spectre System/MessageQueue: postEvent() should not accept a reference. 2019-12-29 20:45:40 +01:00
source source/Platform/Win32/Win32Display.cpp: in setSize() add cast to silence compiler warnings. 2019-12-29 22:16:54 +01:00
vendor remove GLEW library 2018-05-14 16:28:30 +02:00
.gitattributes Initial commit 2016-01-10 09:26:43 +01:00
.gitignore Adding bam build system. 2019-12-29 20:45:43 +01:00
bam.lua bam.lua: Win32: move freetype libpath to examples settings. 2019-12-29 22:14:04 +01:00
README.md Initial commit 2016-01-10 09:26:43 +01:00

Spectre 2D Engine

A simple 2D Game engine from scratch!