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spectre/source
2020-02-01 15:50:09 +01:00
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Core Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
Display Display/Display: No need to include System/SystemEvent. 2020-02-01 15:49:55 +01:00
Game Minor formating fixes. 2019-12-29 22:26:05 +01:00
Graphics source/Graphics/ImageLoader.h: remove unimplemented methods. 2020-01-19 22:01:26 +01:00
Input include/Spectre/Input/InputEvent.h: Move Key::Type to Keyboard class 2020-02-01 15:49:53 +01:00
Math Minor formating fixes. 2019-12-29 22:26:05 +01:00
Platform Platform/Win32/Win32Mouse: skip Win32MsgBuffer and handle event directly in handleMessage() 2020-02-01 15:50:09 +01:00
Scene Minor formating fixes. 2019-12-29 22:26:05 +01:00
System System/MessageHandler: Make this class useful by implementing EventListener and also add a vector of listeners with register/unregister methods. 2020-02-01 15:50:02 +01:00
Game.cpp Game: call MessageHandler::onEvent() 2020-02-01 15:50:05 +01:00