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spectre/examples/text
Henrik Hautakoski e10daeaaa6
Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
2019-09-30 19:10:17 +02:00
..
Game.cpp Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
Game.h Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00
main.cpp Adding example code and project files. 2016-03-01 09:52:29 +01:00