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spectre/README.md
2020-01-02 05:06:17 +01:00

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# Spectre 2D Engine
A simple 2D Game engine from scratch!
## Compiling
This project uses [bam](http://matricks.github.io/bam/) build system
(Version 0.5 or greater) to compile the engine.
Just running `bam` in this directory will start build the source.
The build will produce `spectre.lib` in the `build` directory that
should be used when linking.
You will also need to link against `FreeType2` that is located in
`vendor/FreeType2/lib/x<86|64>/freetype-s.lib` (or `freetype-d-s.lib`
for debug version)
## Author
Henrik Hautakoski - [henrik.hautakoski@gmail.com](mailto:henrik.hautakoski@gmail.com)