34 lines
588 B
C++
34 lines
588 B
C++
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#ifndef DISPLAY_EXAMPLE_H
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#define DISPLAY_EXAMPLE_H
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#include <Spectre/Scene/Camera2D.h>
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#include <Spectre/Graphics/Texture.h>
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#include <Spectre/Graphics/Sprite.h>
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#include <Spectre/System/EventListener.h>
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#include <Spectre/Game.h>
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class DisplayExample : public sp::Game, sp::EventListener
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{
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public :
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void onEvent(const sp::Event& event);
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protected :
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void init();
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void update(double dt);
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void render();
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protected :
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sp::Window::Mode m_mode;
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sp::Camera2D m_camera;
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sp::Renderer2D *m_renderer;
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sp::Texture m_texture;
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sp::Sprite m_sprite;
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};
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#endif /* DISPLAY_EXAMPLE_H */
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