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spectre/include/Spectre
2023-08-23 19:45:01 +02:00
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Core include/Spectre/Core/NonCopyable.h: Destructor needs to be virtual. Otherwise deleting a NonCopyable pointer wont call the child class destructor 2022-09-10 14:10:11 +02:00
Game Game/FPSCounter: change m_fps variable and getFPS() return value from float to double. 2022-09-26 12:06:40 +02:00
GfxDriver include/Spectre/GfxDriver/GfxDriver.h: add createShaderProgram() 2023-07-25 18:55:47 +02:00
Graphics Style fixes. 2023-05-01 17:48:02 +02:00
Input include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2 2020-12-28 18:20:55 +01:00
Math include/Spectre/Math/Matrix3.inl: make Identity work for all template specializations. not just float. 2023-08-22 10:02:07 +02:00
Scene Minor formating fixes. 2019-12-29 22:26:05 +01:00
System include/Spectre/System/Event.h: Change "None" to "Unkown" as None is a macro in X11 2023-08-22 20:02:12 +02:00
Window Spectre/Window/GLContext: remove static create() method. 2023-08-23 19:45:01 +02:00
Display.h Initial commit 2016-01-10 09:26:43 +01:00
Game.h Spectre/Game: Set default log writer. 2023-02-18 13:59:42 +01:00
Graphics.h Spectre/Window/Window: refactor out GLContext specific code to its own class (GLWindow) 2023-08-23 19:32:23 +02:00