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Author SHA1 Message Date
cdaed77bf7
Input: remove InputEvent and InputListener and related code. Those are handled in System/Event 2020-02-01 15:50:10 +01:00
24c3f14c8c
include/Spectre/Input/InputEvent.h: Move Key::Type to Keyboard class 2020-02-01 15:49:53 +01:00
762d26f368
include/Spectre/Input/InputEvent.h: Move MouseButton::Type to Mouse class. 2020-02-01 15:49:52 +01:00
b2ca926a00
include/Spectre/Input/InputDevice.h: do not include "InputModule.h" 2020-02-01 15:49:50 +01:00
4df668e68f
Minor formating fixes. 2019-12-29 22:26:05 +01:00
e10daeaaa6
Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
2019-09-30 19:10:17 +02:00
c590b5b16a include/Spectre/Input/InputDevice.h: include InputModule 2019-06-01 18:01:26 +02:00
edfc5298e1 Initial commit 2016-01-10 09:26:43 +01:00