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Author SHA1 Message Date
2a111a237d
Move OpenGL headers from API to implementation.
We don't want to expose any OpenGL functions to client code. Because if we do, there is a chance we break client code if we switch implementation (Direct3D).
2020-01-03 20:30:08 +01:00
4df668e68f
Minor formating fixes. 2019-12-29 22:26:05 +01:00
f67f89715a
Adding bam build system. 2019-12-29 20:45:43 +01:00
Renamed from source/GraphicsOpenGL.cpp (Browse further)