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Author SHA1 Message Date
2e9701a15b
Platform/Win32/Win32Keyboard: implement isKeyDown() using GetAsyncKeyState() and remove m_bufState and m_focus. 2020-02-01 15:50:08 +01:00
390be8f740
Platform/Win32/Win32Keyboard: skip Win32MsgBuffer and handle event directly in handleMessage() 2020-02-01 15:50:06 +01:00
24c3f14c8c
include/Spectre/Input/InputEvent.h: Move Key::Type to Keyboard class 2020-02-01 15:49:53 +01:00
4df668e68f
Minor formating fixes. 2019-12-29 22:26:05 +01:00
e10daeaaa6
Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
2019-09-30 19:10:17 +02:00
edfc5298e1 Initial commit 2016-01-10 09:26:43 +01:00