source/Graphics/Image/Format/bmp.h
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source/Graphics/Image/Format/bmp.h
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source/Graphics/Image/Format/bmp.h
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#ifndef SPECTRE_GRAPHICS_IMAGE_FORMAT_BMP_H
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#define SPECTRE_GRAPHICS_IMAGE_FORMAT_BMP_H
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#define BMP_MAGIC 0x4D42 /* "BM" in little endian */
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/**
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* Bitmap information header (DIB)
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*/
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struct BMP_DIB {
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uint32_t size; // Size of header (40 bytes)
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uint32_t width;
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uint32_t height;
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uint16_t planes;
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uint16_t bits_per_pixel;
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uint32_t compression; // See compression method constants below.
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int32_t x_ppm; // Pixels per meter
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int32_t y_ppm; // Pixels per meter
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uint32_t colors_used;
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uint32_t colors_important;
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};
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/**
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* Compression method constants.
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*/
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#define BI_RGB 0
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#define BI_RLE8 1
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#define BI_RLE4 2
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#define BI_BITFIELDS 3
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#define BI_JPEG 4 /* RLE-24 */
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#define BI_PNG 5
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#define BI_ALPHABITFIELDS 6
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#define BI_CMYK 11
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#define BI_CMYKRLE8 12
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#define BI_CMYKRLE4 13
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#endif /* SPECTRE_GRAPHICS_IMAGE_FORMAT_BMP_H */
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