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Move everything from global namespace to "sp" namespace

When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
This commit is contained in:
Henrik Hautakoski 2019-09-29 23:47:57 +02:00
parent 9da8addeb2
commit e10daeaaa6
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GPG key ID: 96765B12FEAC4745
120 changed files with 551 additions and 105 deletions

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@ -3,18 +3,18 @@
#include <cstdlib>
#include <Spectre/Math/Math.h>
namespace math {
namespace sp {
#define LOG2INBASE10 0.30102999566f
#define LOG2INBASE10 0.30102999566f
double log(double base, double value) {
double math::log(double base, double value) {
return log10(value) / log10(base);
}
return ::log10(value) / ::log10(base);
}
double log2(double value) {
double math::log2(double value) {
return log10(value) / LOG2INBASE10;
}
return ::log10(value) / LOG2INBASE10;
}
}; // namespace math
} // namespace sp