Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine. So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
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120 changed files with 551 additions and 105 deletions
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@ -2,6 +2,8 @@
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#ifndef SYSTEM_EVENT_H
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#define SYSTEM_EVENT_H
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namespace sp {
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class Display;
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struct SysEvent
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@ -32,7 +34,8 @@ public :
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// Helper methods
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static SysEvent sizeEvent(Display *display, int width, int height);
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};
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} // namespace sp
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#endif /* SYSTEM_EVENT_H */
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