engine.build.lua: compile GfxDriver/ShaderProgram
This commit is contained in:
parent
81f3e1e399
commit
bb205c6ad1
1 changed files with 5 additions and 0 deletions
|
|
@ -135,6 +135,10 @@ local graphics_module = Module("source/Graphics", {
|
|||
"Graphics.cpp",
|
||||
})
|
||||
|
||||
local gfxdrv_module = Module("source/GfxDriver", {
|
||||
"ShaderProgram.cpp",
|
||||
})
|
||||
|
||||
local gfxdrv_opengl_module = Module("source/GfxDriver/OpenGL", {
|
||||
"OpenGLDrv.cpp"
|
||||
})
|
||||
|
|
@ -177,6 +181,7 @@ local obj = Compile(settings, {
|
|||
input_module,
|
||||
display_module,
|
||||
graphics_module,
|
||||
gfxdrv_module,
|
||||
gfxdrv_opengl_module,
|
||||
core_module,
|
||||
math_module,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue