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Rename DisplayExample to WindowExample

This commit is contained in:
Henrik Hautakoski 2023-08-22 07:17:51 +02:00
parent 24da7f45e0
commit 8901257bb6
6 changed files with 25 additions and 19 deletions

View file

@ -1,7 +1,7 @@
include("Macros")
add_subdirectory(display)
add_subdirectory(window)
add_subdirectory(events)
add_subdirectory(input)
add_subdirectory(text)

View file

@ -1,12 +0,0 @@
#find_package(Spectre REQUIRED)
set (SOURCE
DisplayExample.cpp
main.cpp
)
spectre_example(display
main.cpp
DisplayExample.cpp
)

View file

@ -0,0 +1,7 @@
#find_package(Spectre REQUIRED)
spectre_example(window
main.cpp
WindowExample.cpp
)

View file

@ -3,9 +3,9 @@
#include <Spectre/Graphics/BatchRenderer2D.h>
#include <Spectre/System/MessageHandler.h>
#include <Spectre/System/Log.h>
#include "DisplayExample.h"
#include "WindowExample.h"
void DisplayExample::init()
void WindowExample::init()
{
m_renderer = new sp::BatchRenderer2D();
m_mode = sp::Window::WINDOWED;
@ -20,7 +20,7 @@ void DisplayExample::init()
m_renderer->setCamera(m_camera);
}
void DisplayExample::onEvent(const sp::Event& event)
void WindowExample::onEvent(const sp::Event& event)
{
if (event.type == sp::Event::Key && event.key.pressed == false) {
@ -51,12 +51,12 @@ void DisplayExample::onEvent(const sp::Event& event)
}
}
void DisplayExample::update(double dt)
void WindowExample::update(double dt)
{
// Nothing to do
}
void DisplayExample::render()
void WindowExample::render()
{
sp::Graphics* g = getGraphics();

View file

@ -8,7 +8,7 @@
#include <Spectre/System/EventListener.h>
#include <Spectre/Game.h>
class DisplayExample : public sp::Game, sp::EventListener
class WindowExample : public sp::Game, sp::EventListener
{
public :
void onEvent(const sp::Event& event);

11
examples/window/main.cpp Normal file
View file

@ -0,0 +1,11 @@
#include "WindowExample.h"
int main(int argc, char **argv) {
WindowExample game;
game.run();
return 0;
}