Math: indent fixes.
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c0f44016c6
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72e1bfdade
3 changed files with 18 additions and 18 deletions
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@ -182,14 +182,14 @@ inline std::ostream& operator<<(std::ostream &s, const Vector2<T>& v);
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// Common specialization types
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// -----------------------------
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typedef Vector2<float> Vector2f;
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typedef Vector2<int> Vector2i;
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typedef Vector2<unsigned> Vector2u;
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typedef Vector2<float> Vector2f;
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typedef Vector2<int> Vector2i;
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typedef Vector2<unsigned> Vector2u;
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typedef Vector2<unsigned char> Vector2b;
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typedef Vector2<float> vec2f;
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typedef Vector2<int> vec2i;
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typedef Vector2<unsigned> vec2u;
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typedef Vector2<float> vec2f;
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typedef Vector2<int> vec2i;
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typedef Vector2<unsigned> vec2u;
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typedef Vector2<unsigned char> vec2b;
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} // namespace sp
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@ -159,14 +159,14 @@ inline std::ostream& operator<<(std::ostream &s, const Vector3<T>& v);
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// Common specialization types
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// -----------------------------
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typedef Vector3<float> Vector3f;
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typedef Vector3<int> Vector3i;
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typedef Vector3<unsigned> Vector3u;
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typedef Vector3<float> Vector3f;
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typedef Vector3<int> Vector3i;
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typedef Vector3<unsigned> Vector3u;
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typedef Vector3<unsigned char> Vector3b;
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typedef Vector3<float> vec3f;
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typedef Vector3<int> vec3i;
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typedef Vector3<unsigned> vec3u;
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typedef Vector3<float> vec3f;
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typedef Vector3<int> vec3i;
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typedef Vector3<unsigned> vec3u;
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typedef Vector3<unsigned char> vec3b;
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} // namespace sp
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@ -145,14 +145,14 @@ inline bool operator>=(T s, const Vector4<T>& v);
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template <typename T>
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inline std::ostream& operator<<(std::ostream &s, const Vector4<T>& v);
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typedef Vector4<float> Vector4f;
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typedef Vector4<int> Vector4i;
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typedef Vector4<unsigned> Vector4u;
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typedef Vector4<float> Vector4f;
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typedef Vector4<int> Vector4i;
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typedef Vector4<unsigned> Vector4u;
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typedef Vector4<unsigned char> Vector4b;
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typedef Vector4<float> vec4f;
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typedef Vector4<int> vec4i;
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typedef Vector4<unsigned> vec4u;
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typedef Vector4<float> vec4f;
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typedef Vector4<int> vec4i;
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typedef Vector4<unsigned> vec4u;
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typedef Vector4<unsigned char> vec4b;
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} // namespace sp
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