diff --git a/include/Spectre/Math/Vector2.h b/include/Spectre/Math/Vector2.h index a1849cf..06fd97e 100644 --- a/include/Spectre/Math/Vector2.h +++ b/include/Spectre/Math/Vector2.h @@ -182,14 +182,14 @@ inline std::ostream& operator<<(std::ostream &s, const Vector2& v); // Common specialization types // ----------------------------- -typedef Vector2 Vector2f; -typedef Vector2 Vector2i; -typedef Vector2 Vector2u; +typedef Vector2 Vector2f; +typedef Vector2 Vector2i; +typedef Vector2 Vector2u; typedef Vector2 Vector2b; -typedef Vector2 vec2f; -typedef Vector2 vec2i; -typedef Vector2 vec2u; +typedef Vector2 vec2f; +typedef Vector2 vec2i; +typedef Vector2 vec2u; typedef Vector2 vec2b; } // namespace sp diff --git a/include/Spectre/Math/Vector3.h b/include/Spectre/Math/Vector3.h index 27e0a37..a641fbd 100644 --- a/include/Spectre/Math/Vector3.h +++ b/include/Spectre/Math/Vector3.h @@ -159,14 +159,14 @@ inline std::ostream& operator<<(std::ostream &s, const Vector3& v); // Common specialization types // ----------------------------- -typedef Vector3 Vector3f; -typedef Vector3 Vector3i; -typedef Vector3 Vector3u; +typedef Vector3 Vector3f; +typedef Vector3 Vector3i; +typedef Vector3 Vector3u; typedef Vector3 Vector3b; -typedef Vector3 vec3f; -typedef Vector3 vec3i; -typedef Vector3 vec3u; +typedef Vector3 vec3f; +typedef Vector3 vec3i; +typedef Vector3 vec3u; typedef Vector3 vec3b; } // namespace sp diff --git a/include/Spectre/Math/Vector4.h b/include/Spectre/Math/Vector4.h index 0a9ac6c..e73dcf3 100644 --- a/include/Spectre/Math/Vector4.h +++ b/include/Spectre/Math/Vector4.h @@ -145,14 +145,14 @@ inline bool operator>=(T s, const Vector4& v); template inline std::ostream& operator<<(std::ostream &s, const Vector4& v); -typedef Vector4 Vector4f; -typedef Vector4 Vector4i; -typedef Vector4 Vector4u; +typedef Vector4 Vector4f; +typedef Vector4 Vector4i; +typedef Vector4 Vector4u; typedef Vector4 Vector4b; -typedef Vector4 vec4f; -typedef Vector4 vec4i; -typedef Vector4 vec4u; +typedef Vector4 vec4f; +typedef Vector4 vec4i; +typedef Vector4 vec4u; typedef Vector4 vec4b; } // namespace sp