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tetris-go/game/ui/button.go

33 lines
489 B
Go

package ui
import (
"tetris/engine/render"
rl "github.com/gen2brain/raylib-go/raylib"
)
type Button struct {
Text string
Action func()
}
func NewButton(text string, action func()) Button {
return Button{
Text: text,
Action: action,
}
}
func (b Button) HandleInput() {
if rl.IsKeyPressed(rl.KeyEnter) {
b.Action()
}
}
func (b Button) Draw(x, y int32, selected bool) {
col := rl.White
if selected {
col = rl.Red
}
render.DrawTextCenter(x, y, 32, b.Text, col)
}