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tetris-go
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bcd6025aa3
tetris-go
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game
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Henrik Hautakoski
bcd6025aa3
refactor: move ui code from game/state/handlers/menu.go to its own package in game/ui
2025-10-28 06:38:55 +01:00
..
draw
feat(draw): add DrawShape()
2025-09-14 22:16:29 +02:00
state
refactor: move ui code from game/state/handlers/menu.go to its own package in game/ui
2025-10-28 06:38:55 +01:00
ui
refactor: move ui code from game/state/handlers/menu.go to its own package in game/ui
2025-10-28 06:38:55 +01:00
block.go
feat: add game/block.go
2025-09-14 22:16:29 +02:00
collision.go
feat(collision): check grid bounds in x axis.
2025-09-15 06:47:48 +02:00
grid.go
chore: rename Rows to Lines in Grid as Lines are more common in tetris.
2025-10-28 06:38:55 +01:00
line_clear_animation.go
chore: rename Rows to Lines in Grid as Lines are more common in tetris.
2025-10-28 06:38:55 +01:00
score.go
feat: add score type
2025-09-15 08:50:52 +02:00
shape.go
feat(shape): add RotateCW() and RotateCCW()
2025-09-15 06:54:20 +02:00
shape_queue.go
feat: add game/shape_queue.go
2025-09-17 06:38:37 +02:00
shape_type.go
feat: add shape struct
2025-09-14 22:16:29 +02:00