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feat(assets): add menu sound effects

This commit is contained in:
Henrik Hautakoski 2025-09-24 18:37:59 +02:00
parent 288e710b9f
commit 7c02075075

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@ -7,6 +7,8 @@ import (
const (
SFX_SHAPE_LOCKED audio.SoundID = 0
SFX_ROW_CLEARED audio.SoundID = 1
SFX_MENU_SELECT audio.SoundID = 0
SFX_MENU_ENTER audio.SoundID = 1
)
func LoadSound() *audio.Library {